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Basic Monster Blunt

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Basic Monster Blunt icon

Basic Monster Blunt

SKILL_BasicMonsterBlunt · Active Physical Melee SingleHostile Basic attack

Deals physical damage equal to 100% of Physical Attack Power to the target.

Range in context

Basic Monster Blunt range and area shown on a dungeon room
91 physical damage / target

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Challenger GlothAbyss F19219266380428476
Abyss Crystal TurtleAbyss F18254309442497552
Abyss Forest TadpoleAbyss F1-F11139170242273303
Abyss Gloth PupAbyss F13151184263296329
Abyss Male GlothAbyss F13-F17197240342385428
Abyss MawmurkAbyss F1135164234263293
Abyss Medium SlimeAbyss F3162197281316351
Abyss Metal ScarabAbyss F4-F12196239341384426
Abyss Predatory FrogAbyss F1-F11239291415467519
Abyss Red Stone GolemAbyss F6139170242273303
Abyss Small SlimeAbyss F3121148211237263
Abyss Spike TurtleAbyss F18185225322362402
Abyss Yellow Stone GolemAbyss F4159194277312346
Blue Stone GolemVeil Silence F3-F41848121151182
Challenger GlothFestering Burrow F41951127159190
Crystal TurtleFestering Burrow F42259147184221

+41 more spawn rows not shown.

Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.

Numbers

Range1
Start delay0.8s
End delay0.2s
Cooldown0s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values100

Range and area

Range and area of Basic Monster Blunt

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.

Skill animation

The skill's effect striking the training scarecrow (the game's practice dummy), which recoils as it takes the hit. Frame timing is approximate.