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Male Gloth

Male Gloth icon

Male Gloth

UNIT_MaleGloth · Enemy Beast DefaultEnemy

It bites at enemies that enter its territory to protect its pack. When it senses danger, it lets out a roar to call its companions.

Variants

Traits & skills

TRAITS
Gloth Swarm - When the number of fighting Glots becomes low, they call upon the herd for help.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Physical
Charges, dealing physical damage equal to 100% of Physical Attack Power to the target,
applying Stun for 2 seconds, and applying 2 Bleeding for 10 seconds.
  • Stun (on enemy): Unable to act for a brief period.
  • Bleeding (on enemy): 5 physical damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second. Duration is set by the applying skill.
Gloth Charge range and area on a dungeon room
Gloth calls out to his companions.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical1746114143171
Gloth Charge 100% physical + Bleeding1746114143171

Burning and Bleeding are flat damage over time - they ignore resistance and the tier scaling above.

Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP3400
Physical attack117
Magic attack16
Attack speed0.3
Critical chance8%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance13%
Magic resistance0%
Move speed (100 = normal)80
Vision range8
Head HPHP1700 (50%)
Body HPHP1700 (50%)
Size (W×H)1×1
Sprite height1
Blood typeRed_Small
Combat patternMaleGloth
BehaviourDefaultEnemy
On-death EXP68

Drops

ItemAmountChance
Lesser Mana Stone32.26%
Lesser Mana Stone18×3.23%
ItemAmountChance
Tough Raw Meat10×20%
Hard Shell15×13.33%
Kill EXP: 68

Animations

Idle
Move
Basic Attack
Hit
Dead
Dead Enter
Spawn
Charge
Charge Start
Howl

Sprite animations extracted from the game's AnimatorController (MG_Controller). Frame timing is approximate.

Spawns

Spawns naturally in Combat / Hard Combat / Patrol rooms of Festering Burrow from phase 3 onward - each group below is one possible room population.

Spawn groupRegionPhasesRoom typeWeightPool composition
Phase3 Combat1Festering Burrow3Combat100Male Gloth
Phase3 Combat2Festering Burrow3Combat100Male Gloth, 2× Mud Slogel
Phase3 Hard Combat1Festering Burrow3HardCombat100Male Gloth, 2× Female Gloth
Phase3 Hard Combat2Festering Burrow3HardCombat100Male Gloth, 2× Female Gloth, 1× Mud Slogel
Phase4 Patrol Beast1Festering Burrow4Patrol100Male Gloth