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Predatory Frog

Predatory Frog icon

Predatory Frog

UNIT_TadpoleEvolve · Enemy Beast DefaultEnemy

A tadpole transformed after devouring nearby corpses. It is incomparably stronger than before.

Variants
Predatory Frog variant
Predatory Frog
Base form
Abyss Predatory Frog variant
Abyss Predatory Frog
Abyss variant

Traits & skills

TRAITS
Swallow Corpse - Physical attack power increases by 30% for each stack.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Stomps its foot, dealing 200% of Physical Attack Power as physical damage to all nearby enemy units.
Stomp range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical143895119143
Stomp 200% physical2976190238286
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP3000
Physical attack99
Magic attack20
Attack speed0.3
Critical chance5%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)80
Vision range8
Head HPHP1500 (50%)
Body HPHP1500 (50%)
Size (W×H)1×1
Sprite height1
Blood typeRed_Small
Combat patternTadpoleEvolve
BehaviourDefaultEnemy
On-death EXP24

Drops

ItemAmountChance
Lesser Mana Stone32.26%
Lesser Mana Stone3.23%
ItemAmountChance
Clay10×60%
Disgusting Monster Meat40%
Kill EXP: 24

Animations

Idle
Move
Basic Attack
Hit
Dead
Dead Enter
Swallow

Sprite animations extracted from the game's AnimatorController (TE_Controller). Frame timing is approximate.

How it appears

Evolves from Forest Tadpole - after swallowing 3 corpses.