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Abyss Gloth Pup

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Abyss Gloth Pup icon

Abyss Gloth Pup

UNIT_AbyssGlothPup · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of a Gloth Pup.

Variants
Gloth Pup variant
Gloth Pup
Base form
Abyss Gloth Pup variant
Abyss Gloth Pup
Abyss variant
Magic Saturation

Traits & skills

TRAITS
Gloth Swarm - When the number of fighting Glots becomes low, they call upon the herd for help.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Gloth calls out to its companions. Used when there are two or fewer Gloths in the current battle.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical151184263296329
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).

Combat stats

Max HP4800
Physical attack180
Magic attack32
Attack speed0.3
Critical chance8%
Dodge chance10%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance50%
Magic resistance50%
Move speed (100 = normal)80
Vision range4
Head HPHP2400 (50%)
Body HPHP2400 (50%)
Size (W×H)1×1
Sprite height1
Blood typeNone
Combat patternGlothPup
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Idle
Move
Basic Attack
Hit
Dead
Dead Enter
Spawn
Skill

Sprite animations extracted from the game's AnimatorController (GP_Controller). Frame timing is approximate.

Appears in rooms

Spawns only in the Combat room A battle where multiple mages exist that are problematic if left unattended. in Abyss: 2 appear here per visit, alongside 2× Abyss White Mawmurk, 1× Abyss Male Gloth, 1× Abyss Goblin Shaman. The room itself is on floor 13 in 100% of simulated floors.

RoomRegionRoom typeFloorsChance on floor
A battle where multiple mages exist that are problematic if left unattended. x2AbyssCombat13F13 100%

Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.