Weird Scarecrow
UNIT_WeirdScarecrow · Enemy DefaultEnemy
A Creature that lives in the forest.
Traits & skills
SKILLS
Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 1 | 4 | 10 | 12 | 15 |
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Combat stats
| Max HP | 40 |
| Physical attack | 10 |
| Magic attack | 20 |
| Attack speed | 0.4 |
| Critical chance | 8% |
| Dodge chance | 5% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 0% |
| Magic resistance | 0% |
| Move speed (100 = normal) | 40 |
| Vision range | 5 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1 |
| Blood type | Red_Small |
| Combat pattern | OnlyBasicAttack |
| Behaviour | DefaultEnemy |
| On-death EXP | 13 |
Drops
No item drops.
Kill EXP: 13
Voice lines & hints
Lines the scarecrow speaks when hit or idling - several double as gameplay hints.
- "You heartless, cold-blooded monster!"
- "You pathetic scum… go rot in hell!"
- "What are you looking at?"
- "Ha! That doesn't even tickle."
- "Oh, back again. I expect nothing."
- "That barely scratches me."
- "That's it. Short."
- "Looks good. Empty inside."
- "Keep going. I've got time."
- "You'll break me with that. Cute."
- "I can do this all day."
- "Hey, DO BETTER."
- "I wonder what's happening in there."
- "The dungeon is insane. So are the ones who made it."
- "I saw a giant rat fighting a slime."
- "There's a red tree with strange fruit."
- "Think this place will thrive?"
- "You should eat on time."
- "Some went mad staying in the dungeon."
- "Hey, stop slacking and get to work."
- "Better here. Still don't like it."
- "Quick, quick. Chop chop."
- "It's noisy. Less boring."
- "Too quiet over there. Makes you think."
- "Everyone's busy. Same end."
- "I last. You won't."
- "I'm so bored I could die. Yawn…"
- "I like this spot. Don't move me."
- "You'll go back in. They all do."
- "Don't get greedy in the dungeon."
- "(Whistling a tune)"
- "Time flies."
- "Wait!! Calm down..."
Spawns
No spawn group or room placement found - likely unreleased or event-only.
