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Soul Stones

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All 7 soul stones in build DS_B.0.4.23 - 7 obtainable today, 0 gated, and 7 with a live effect. A soul stone is consumed on use and teaches its monster's signature ability permanently; a character holds only one Soul trait at a time, so a second stone overwrites the first. Type in the box to search names, effects and monsters; click column headers to sort, chips to filter.
UncommonRareEffect liveEffect not wiredDrops from monsterMonster exists, no dropNo monsterObtainableGated
Soul Stone Rarity Effect From monster Obtain
Red Monster Rat Soul StoneITEM_RedMonsterRatSoulStone
UncommonRed Monster Rat Soul
  • Bloody Scratch: Inflicts physical damage equal to 80% of Physical Attack Power twice on the target, and applies Slow for 6 seconds and 3 Bleeding.
    • Slow: -30% Movement Speed
    • Bleeding: 5 physical damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second. Duration is set by the applying skill.
Red Monster Rat (first kill)Yes
Goblin Chief Shaman Soul StoneITEM_GoblinChiefShamanSoulStone
Uncommon
  • Goblin Chief Shaman Soul (on the caster): When HP is 50% or lower, Magic Attack increases by 20% and damage taken increases by 30%. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
Goblin Chief Shaman (first kill)Yes
Elder Gloth Soul StoneITEM_ElderGlothSoulStone
Uncommon
  • Elder Gloth Soul (on the caster): When performing a physical attack, damage increases by an amount equal to 5% of Weight. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
Elder Gloth (first kill)Yes
Eye Ball Soul StoneITEM_EyeBallSoulStone
Uncommon
  • Eyeball Soul (on the caster): When dealing damage, damage increases by 3% × the distance to the target. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
EyeBall (first kill)Yes
Chain Knight Sentinel Soul StoneITEM_ChainKnightSentinelSoulStone
RareChain Knight Sentinel SoulChain Knight Sentinel (first kill)Yes
Alpha Acid Slogel Soul StoneITEM_AlphaAcidSlogelSoulStone
UncommonAlpha Acid Slogel Soul
  • Shell (on the caster): Consumes 1 stack to reduce damage taken to 1. This effect takes precedence over guard.
Alpha Acid Slogel (first kill)Yes
Giant Stone Golem Soul StoneITEM_GiantStoneGolemSoulStone
Rare
  • Giant Stone Golem Soul (on the caster): Each time you take damage, stacks increase. For each stack, Damage Dealt increases by 2% and Damage Taken decreases by 2%. Stacks reset after combat ends. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
Giant Stone Golem (first kill)Yes