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Abyss Weak Grey Rat

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Abyss Weak Grey Rat icon

Abyss Weak Grey Rat

UNIT_AbyssWeakGreyRat · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of a weak gray rat.

Variants
Weak Grey Rat variant
Weak Grey Rat
Base form
Abyss Weak Grey Rat variant
Abyss Weak Grey Rat
Abyss variant
Magic Saturation

Traits & skills

TRAITS
Rodent - Deals 30% additional damage to enemies with Corrosion.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical2024353943
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).

Combat stats

Max HP900
Physical attack24
Magic attack40
Attack speed0.3
Critical chance5%
Dodge chance10%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance54.5%
Magic resistance54.5%
Move speed (100 = normal)130
Vision range8
Head HPHP450 (50%)
Body HPHP450 (50%)
Size (W×H)1×1
Sprite height1
Blood typeNone
Combat patternOnlyBasicAttack
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Idle
Move
Basic Attack
Hit
Dead
Dead Enter
Spawn

Sprite animations extracted from the game's AnimatorController (WGR_Controller). Frame timing is approximate.

Spawns

No spawn group or room placement found - likely unreleased or event-only.