Abyss Medium Slime
An entity of the Abyss in the form of a medium slime.
Traits & skills
Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.
Damage to your units
Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.
| Attack | Easy | Normal | Hard | Very Hard | Devastation |
|---|---|---|---|---|---|
| 162 | 197 | 281 | 316 | 351 |
Combat stats
| Max HP | 4800 |
| Physical attack | 192 |
| Magic attack | 40 |
| Attack speed | 0.3 |
| Critical chance | 8% |
| Dodge chance | 10% |
| Hit chance (melee / ranged) | 50 / 50 |
| Critical damage bonus | +50% |
| Physical resistance | 60% |
| Magic resistance | 54.5% |
| Move speed (100 = normal) | 80 |
| Vision range | 8 |
| Head HP | |
| Body HP | |
| Size (W×H) | 1×1 |
| Sprite height | 1 |
| Blood type | None |
| Combat pattern | SlimeCombat |
| Behaviour | DefaultEnemy |
| On-death EXP | 0 |
Drops
Appears in rooms
Spawns only in the Combat room Slime splits and becomes food for tadpoles. Also creates a dilemma where defeating the tadpole first causes White Marmok's Arcane Echo damage, but if the tadpole is left alive it will eat corpses. in Abyss: 2 appear here per visit, alongside 2× Abyss Forest Tadpole, 2× Abyss White Mawmurk. The room itself is on floor 3 in 100% of simulated floors.
| Room | Region | Room type | Floors | Chance on floor |
|---|---|---|---|---|
| Slime splits and becomes food for tadpoles. Also creates a dilemma where defeating the tadpole first causes White Marmok's Arcane Echo damage, but if the tadpole is left alive it will eat corpses. x2 | Abyss | Combat | 3 | F3 100% |
Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.
