DungeonSettlers.wiki

Races

Steam
Every settler rolls a race at generation time; the race trait sets weapon/magic aptitudes, work-capability modifiers, talent roll ranges, the background pool and dietary behaviour. Only Human, Lizardman, Elf, Lycan are recruitable in DS_B.0.4.29 - the rest are in the data but gated. See also Recruitment and Clan Ranks.

Human Released AFFECTER_Human

Fast learner but burns out. Growth Fatigue is the debuff a Human gains once they hit maximum experience, a balancing drawback for their faster leveling.

APTITUDES & CAPABILITIES
TALENT ROLL RANGES
TalentMinMax
Will Power1030
Intelligence1030
Perception1030
RECRUIT WEIGHT BY CLAN RANK
R1 100R2 100R3 100R4 100R5 100R6 100R7 100
XP bonus+15% experience gained
Base recruit weight100
Background pool27 backgrounds
Dietary rulesFood & Mood guide
Settler name pool (137 names)
MALE (68)
Lowell, Maxwell, Tirus, Edorrick, Leo, Kane, Thomas, Rohan, Lucas, Kasper, Jayden, Leon, Raymond, Karev, Derion, Allegro, Christopher, Leonis, Benedict, Alexius, Darren, Andreas, Nicholas, Jeremy, Brendon, Theodor, Glen, Gregory, Petro, Galax, John, Darian, Marcus, Aldrin, Cedric, Derrick, Evander, Harris, Isaac, Joshua, Raiel, Mallick, Nathan, Aldric, Percival, Quentin, Llewellyn, Theoren, Taren, Ulric, Valentin, William, Xebian, Johan, Jacob, Dominic, Alric, Brandon, Corin, Darius, Edwin, Felix, Gabriel, Hector, Ivan, Julian, Vincent, Rimann
FEMALE (69)
Liana, Ameris, Fiona, Isolde, Meriel, Aria, Annabel, Serena, Lyrian, Sherry, Pionela, Eris, Sophia, Mariela, Alice, Pamela, Cassiel, Adera, Lyra, Reina, Merisa, Serina, Tiana, Veranica, Aicial, Emilia, Lena, Ayla, Camilla, Elysia, Rebecca, Elara, Davina, Selena, Roselyn, Amalie, Bianca, Kalina, Deiana, Lubella, Josephine, Seraphina, Cordelia, Iliana, Natalie, Viola, Evelyn, Daria, Leticia, Marcella, Adeline, Priscilla, Loretta, Evalyn, Luciana, Teresa, Helena, Estella, Clarice, Ariella, Brielle, Celeste, Monica, Katrina, Eliana, Rosalind, Lyra, Endrossi, Frin
Generated recruits draw their name from this list (TEXTKEY_PLAYERNAME keys).

The default, most common recruit (the highest recruit weight at every clan rank; see the chips above). The only race with an experience bonus. Has the largest procedural name pool.

Elf Released AFFECTER_Elf

Vegetarian by conscience. Carnal Guilt is a mood penalty Elves take when they eat meat, though they ignore the mood penalty of the vegetarian penalty foods (the porridges).

APTITUDES & CAPABILITIES
TALENT ROLL RANGES
TalentMinMax
Strength-30-10
Intelligence3050
Agility1030
Perception1030
RECRUIT WEIGHT BY CLAN RANK
R1 0R2 25R3 25R4 25R5 25R6 25R7 25
Base recruit weight25
Background pool29 backgrounds
Dietary rulesFood & Mood guide
Settler name pool (135 names)
MALE (69)
Nuvian, Kuskyn, Aire, Aldein, Vesstan, Airdan, Merellien, Elnaril, Beluar, Rothilion, Caillen, Draemorr, Elbanor, Silvarion, Taelyn, Iserion, Kaldrion, Serevas, Eldurin, Laedon, Varien, Irian, Torvan, Phailos, Nordren, Alvarion, Dreivar, Sylenor, Orindar, Kaelus, Reinhar, Velian, Rodarion, Tyreon, Elbran, Calion, Serios, Darylos, Myran, Ardelion, Varendir, Silvanor, Kaeldrin, Eltarion, Osrien, Ryianden, Rae, Kail, Elon, Rian, Durin, Bell, Tian, Sorin, Zeil, Roan, Arion, Kaled, Elas, Riand, Durael, Velion, Tyreon, Sovar, Zeran, Rodean, Perion, Ri, Garels Da'nelior
FEMALE (66)
Faylen, Rubarae, Elyon, Imizael, Ashera, Phelorna, Zilyana, Vianola, Alyndra, Serhael, Lisariel, Taelwis, Elysael, Myrwen, Calienna, Oriella, Ellarien, Kaerisa, Liandra, Sereilia, Orphia, Velinea, Arisael, Calienna, Sylarena, Iola, Ellawien, Tyriel, Myrseira, Rovellian, Adriel, Serianna, Calisera, Ellphia, Naerolin, Bielisa, Ariella, Letisia, Siluena, Perianna, Iseria, Oraphilia, Elenora, Sailena, Lubiena, Abelisa, Ari, Ira, Luna, Niel, Sael, Ella, Lani, Mira, Risa, Nora, Adela, Calian, Elisa, Rianna, Durie, Velia, Tirael, Sophira, Zenia, Rosera
Generated recruits draw their name from this list (TEXTKEY_PLAYERNAME keys).

A support/caster-leaning race. Elves become recruitable at clan rank 2, the first rank with a non-zero Elf weight (see the per-rank chips above). Their research and farming bonuses make them strong settlement workers. Datamined text hints at a future Elf-themed region or recruitment expansion (an Elven Homeland environment and elf merchant).

Lizardman Released AFFECTER_LizardMan

Carnivore by nature. Plant Rage is a mood penalty Lizardmen take from eating vegetables, though they ignore the mood penalty of the carnivore penalty foods (the raw and monster meats).

APTITUDES & CAPABILITIES
TALENT ROLL RANGES
TalentMinMax
Strength3050
Constitution1030
Will Power3050
Intelligence-30-10
Agility1030
RECRUIT WEIGHT BY CLAN RANK
R1 35R2 35R3 35R4 35R5 35R6 35R7 35
Base recruit weight35
Background pool27 backgrounds
Dietary rulesFood & Mood guide
Settler name pool (102 names)
MALE (102)
Kragas, Grolak, Tarkan, Verkan, Allachie, Maltar, Zarbos, Lektar, For'dak, Dronach, Sark, Grashk, Zorak, Kardok, Tragon, Ul'zak, Rakdos, Brokan, Sharg, Drakson, Korgas, Kragno, Mol'grash, Ternak, Sargon, Zakrol, Razork, Grator, Prax, Kornak, Targ, Brakor, Zul'lak, Sragon, Golak, Krentak, Vardok, Dor'zak, Karax, Urtok, Zargon, Brashk, Khrog, Trak, Skallak, R'kand, Drokan, Malako, Prashk, Kro'zak, Sharnak, Torg, Rakos, Grokan, Braz'rak, Kartak, Sarok, Drakan, Ullok, Z'rak, Kalos, Bro'kand, Pragon, Krashk, Tarbor, Groval, Rokand, Srakor, Por'kan, Draksond, Vakros, Zakor, Kraddon, Sharok, Grakor, R'dor, Karvos, Praxon, Dorkan, Zrakson, Kor'vak, Srakson, Barok, Grozan, Trakor, Zarg, Prollak, Ullak, Kazrak, R'kald, Moldrak, Srag, Krodan, Torgrak, Varkand, Zrokan, Prakos, Karnil, Droval, Shargond, Gravor, Lutz
Generated recruits draw their name from this list (TEXTKEY_PLAYERNAME keys).

A frontline melee/tank race with a mining and taming focus. Recruitable from clan rank 1 (weight per rank in the chips above). Uses a male-only procedural name pool. Flavored as 'Descendants of Dragons', tying them to the game's unreleased dragon lore.

Dwarf Unreleased AFFECTER_Dwarf

None implemented. Lore ('famed for strong constitution and great craftsmanship; the mountains are our home and fortress') points to a future crafting/mining racial bonus.

TALENT ROLL RANGES
TalentMinMax
Strength1030
Constitution3050
Will Power1030
Agility-30-10
Base recruit weight0
Background pool3 backgrounds
Dietary rulesFood & Mood guide

Gated. Recruitment weight is 0 at every clan rank and there is no procedural name pool, so Dwarves cannot be generated or recruited. Only a trait icon exists (no character art).

White Demon Unreleased AFFECTER_WhiteDemon

None implemented. Lore describes them as 'heretics who betrayed the other demon races to side with humans, so they are known, at least publicly', with a gaze-kill flavor, hinting at a hidden demon-races faction.

TALENT ROLL RANGES
TalentMinMax
Constitution-30-10
Will Power-30-10
Intelligence1030
Agility3050
Perception1030
Base recruit weight0
Background pool3 backgrounds
Dietary rulesFood & Mood guide

Gated and the least developed race: weight 0 at every clan rank, no name pool, and no artwork of any kind (not even a trait icon). Its lore is a spoiler that implies a larger demon-races antagonist faction.

Tal Unreleased AFFECTER_Tal

None implemented mechanically, but each Tal is designed to have a guaranteed unique personality ('the face behind the mask'; 'Tal' means 'mask').

TALENT ROLL RANGES
TalentMinMax
Strength1030
Will Power3050
Intelligence1030
Perception-30-10
Base recruit weight0
Background pool3 backgrounds
Dietary rulesFood & Mood guide

Gated. Weight 0 at every clan rank and no name pool, so it cannot be recruited. Of the 3 unreleased races it is the most art-ready (reserved head and body art slots exist), suggesting it may arrive first.

Lycan Released AFFECTER_Lycan

Nocturnal. Lycans run on a night rhythm. Nocturnal - Nighttime applies after dark and moves every one of the 6 major stats by +15%. Nocturnal - Daytime applies during the day and moves the same stats by -10%. Every stat therefore swings from one to the other with the clock, so a Lycan team is built around fighting at night.

APTITUDES & CAPABILITIES
TALENT ROLL RANGES
TalentMinMax
Strength1030
Will Power-30-10
Agility1030
Perception3050
Base recruit weight25
Background pool24 backgrounds
Dietary rulesFood & Mood guide
Settler name pool (22 names)
MALE (11)
Thut, Amenhotep, Khafra, Menkaura, Userkaf, Sobekhotep, Horemheb, Akhenaten, Ramesses, Thutmose, Neferka
FEMALE (11)
Ma'atkara, Nefertari, Nefertiti, Hatshepsut, Meritamun, Ankhesenamun, Tiye, Sobekneferu, Ahmose, Cleopatra, Arsinoe
Generated recruits draw their name from this list (TEXTKEY_PLAYERNAME keys).

Released in B.0.3.40; DS_B.0.4.11 added the Spear +2 aptitude. Recruitable from clan rank 3, the first rank with a non-zero Lycan weight (see the per-rank chips above). Perception-focused with a Spear +2 aptitude, Bow, Nature and Water Magic +1 and a Greatsword -1 penalty: a spear race first, a bow or nature/water caster second. The day/night stat swing is the largest conditional modifier any race carries.