DungeonSettlers.wiki

Character & Team Builder

How these numbers are computed

Every value comes straight from the game's own tables (StatusValueTable, GameSystemTable, TraitTable, ItemTable). The in-page self-test checks the maths.

Order of computation

  • Major stats = 10 + expected talent growth + flat modifiers, then x(1 + sum of % modifiers).
  • Derived stats = default + sum(major x coefficient) + flat modifiers, then x(1 + sum of % modifiers).

Rolls (talent growth, generation rolls, gear affixes) use your chosen roll quality. The game rolls each level-up separately, so real characters scatter around these averages.

Also: resists cut damage by x100/(100+R); skills are budgeted but their combat effects are not folded into the stat sheet.

Append ?selftest to the URL to run the built-in formula checks.

Character Builder Team Stats Damage vs Enemy 📌

Character

1. Race

2. Level & Growth

Talents

3. Background

4. Individual Traits

5. Skill Trees

6. Inscriptions

7. Soul Stones & Acquired Traits

8. Equipment

9. Advanced - input my stats

Build

Equipment

Stat Sheet

Combat Estimates