New units are hired from a pool of candidates that refreshes every 480 in-game minutes. The number and level of candidates scale with clan rank. You can inspect a candidate to reveal hidden talents before you commit.
At a glance
Candidate price
A candidate's price is built from two parts. The level component climbs from about
120 gold at level 1 to roughly 4'200 at level 12, with a random swing of -30% / +30% on top.
The second part is a handling surcharge for each inscription the candidate already carries, priced by rarity:
- Common inscription:
+50 gold - Uncommon inscription:
+100 gold - Rare inscription:
+300 gold - Legendary inscription:
+500 gold
Starting inscriptions and talents
The inscriptions a candidate is born with use the same rarity weights as level-up rolls (807 / 170 / 20 / 3 out of 1000).
A candidate also comes with a talent spread whose tiers sum to roughly 2-5 across the 6 stats.
Race and clan rank
The race that appears depends on clan rank. Every race has a recruit weight per rank in the Clan Ranks table.
Manual rerolls
RecruitRerollAdditionalCost in the same table).Candidate level odds
Each candidate on the board rolls its level and its race separately. A level's chance at a rank is its weight divided by the sum of that rank's level weights (the raw weights are in the Expedition Rank table). A blank cell means that level never appears at that rank. Read from the game code of build 25846389.
| Rank | Candidates per refresh | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 | Lv 11 | Lv 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 to 7 | 76.9% | 23.1% | |||||||||||
| 7 to 8 | 65.8% | 26.3% | 7.89% | ||||||||||
| 8 to 9 | 57.7% | 12.8% | 12.8% | 12.8% | 3.85% | ||||||||
| 9 to 10 | 61.9% | 9.52% | 9.52% | 9.52% | 9.52% | ||||||||
| 10 to 11 | 53.8% | 6.33% | 6.33% | 6.33% | 6.33% | 6.33% | 6.33% | 6.33% | 1.90% | ||||
| 11 to 12 | 53.0% | 5.05% | 5.05% | 5.05% | 5.05% | 5.05% | 5.05% | 5.05% | 5.05% | 5.05% | 1.52% | ||
| 12 to 13 | 54.8% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 4.39% | 1.32% |
Early Access (DS_B.0.4.11) raised the level 1 weight at 6 of 7 ranks: rank 2 from 100 to 250, rank 3 from 100 to 450, rank 4 from 100 to 650, rank 5 from 100 to 850, rank 6 from 100 to 1050, rank 7 from 100 to 1250. Unchanged: rank 1 (100).
Races by rank
| Rank | Races that can appear: chance per candidate (weight) |
|---|---|