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Abyss Elder Gloth

Abyss Elder Gloth icon

Abyss Elder Gloth

UNIT_AbyssElderGloth · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of an Elder Gloth.

Variants
Elder Gloth variant
Elder Gloth
Base form
Abyss Elder Gloth variant
Abyss Elder Gloth
Abyss variant

Traits & skills

TRAITS
Gloth Swarm - When the number of fighting Glots becomes low, they call upon the herd for help.
Elite Monster - This is an elite-grade monster.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Charges in a straight line toward the target direction, pushing all hit targets back by 2 tiles, dealing physical damage equal to 300% of Physical Attack Power, and applying Stun for 1.5 seconds.
Instantly destroys structures on collision. If it hits a dead end, the skill is interrupted and the caster is afflicted with Stun for 1.5 seconds.
  • Stun (on units in the area): Unable to act for a brief period.
Elder Gloth Charge range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical123383104124
Elder Gloth Charge 300% physical37100249311373
Summons Female Gloth
Gloth Spit 100% magic823577185
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP6300
Physical attack85
Magic attack16
Attack speed0.4
Critical chance8%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)60
Vision range8
Head HPHP3150 (50%)
Body HPHP3150 (50%)
Size (W×H)2×2
Sprite height1.5
Blood typeNone
Combat patternElderGloth
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Idle
Move
Basic Attack
Dead
Dead Enter
Charge
Charge End
Charge Start
Howl

Sprite animations extracted from the game's AnimatorController (EG_Controller). Frame timing is approximate.

Spawns

No spawn group or room placement found - likely unreleased or event-only.