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Red Rat

Red Rat icon

Red Rat

UNIT_RedRat · Enemy Beast DefaultEnemy

A Red Rat that lives in the forest.

Summoned by: Rat Swarm
Variants

Traits & skills

TRAITS
Rodent - Deals 30% additional damage to enemies with Corrosion.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical924617691
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Summoned by

Summon stats are derived from the summoner: HP = summoner Magic Attack ×1 + base HP; summon Magic Attack = summoner Magic Attack ×0.5 + base. The stat card above shows raw table base values. Summoned Creatures guide

Combat stats

Max HP800
Physical attack63
Magic attack20
Attack speed0.3
Critical chance5%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)130
Vision range8
Head HPHP400 (50%)
Body HPHP400 (50%)
Size (W×H)1×1
Sprite height1
Blood typeRed_Small
Combat patternOnlyBasicAttack
BehaviourDefaultEnemy
On-death EXP12

Drops

ItemAmountChance
Lesser Mana Stone32.26%
Lesser Mana Stone3.23%
ItemAmountChance
Tough Raw Meat16.67%
Kill EXP: 12

Spawns

Spawns naturally in Core / Patrol rooms of The Veil of Silence from phase 3 onward - each group below is one possible room population.

Spawn groupRegionPhasesRoom typeWeightPool composition
Phase3 Patrol Beast1The Veil of Silence3Patrol100Red Rat
Phase4 Patrol Beast1The Veil of Silence4Patrol100Red Rat
Phase3 CoreThe Veil of Silence3Core100Red Rat, 3× Acid Insect, 1× Metal Scarab

Appears in rooms

Placed directly into 7 room templates (Combat / Event rooms in The Veil of Silence) - each row below shows the floor and the chance of that room being rolled.

RoomRegionRoom typeFloorsRoom odds
Small-Sized Normal Battle Room x2The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Small-Sized Normal Battle Room x2The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Small-Sized Normal Battle Room x3The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Small-Sized Normal Battle Room x2The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Small-Sized Normal Battle Room x3The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Small-Sized Normal Battle Room x4The Veil of SilenceCombat3, 4F3 ~10% · F4 ~10%
Common Event Mandrake x2The Veil of SilenceEvent2, 3, 4, 5F2 ~10% · F3 ~9% · F4 ~8% · F5 ~0%