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Abyss Medium Mud Slime

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Abyss Medium Mud Slime icon

Abyss Medium Mud Slime

UNIT_AbyssMudMediumSlime · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of a Medium Mud Slime.

Variants
Medium Mud Slime variant
Medium Mud Slime
Base form
Abyss Medium Mud Slime variant
Abyss Medium Mud Slime
Abyss variant
Magic Saturation

Traits & skills

TRAITS
Liquid Monster - Ignores Bleeding and increases health regeneration by 3
Muddy - When basic attacking, inflict Slow to the opponent for 3 seconds.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Splits into small slimes. Can only split towards adjacent empty tiles to the left, right, or up.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical219266380428476
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).

Combat stats

Max HP8000
Physical attack260
Magic attack32
Attack speed0.3
Critical chance8%
Dodge chance10%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance50%
Magic resistance50%
Move speed (100 = normal)80
Vision range8
Head HPHP4000 (50%)
Body HPHP4000 (50%)
Size (W×H)1×1
Sprite height1
Blood typeNone
Combat patternSlimeCombat
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Basic Attack
Hit
Dead
Dead Enter
Spawn
Split

Sprite animations extracted from the game's AnimatorController (MMS_Controller). Frame timing is approximate.

Spawns

No spawn group or room placement found - likely unreleased or event-only.

Produces

Splits into: Abyss Small Mud Slime - at 30% health or less, one small slime per free side tile (up to 4).