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Abyss Medium Mud Slime

Abyss Medium Mud Slime icon

Abyss Medium Mud Slime

UNIT_AbyssMudMediumSlime · Enemy Abyss DefaultEnemy

An entity of the Abyss in the form of a Medium Mud Slime.

Variants
Medium Mud Slime variant
Medium Mud Slime
Base form
Abyss Medium Mud Slime variant
Abyss Medium Mud Slime
Abyss variant

Traits & skills

TRAITS
Liquid Monster - Ignores Bleeding and increases health regeneration by 3
Muddy - When basic attacking, inflict Slow to the opponent for 3 seconds.
SKILLS
Deals physical damage equal to 100% of Physical Attack Power to the target.
Basic Monster Blunt range and area on a dungeon room
Splits into small slimes. Can only split towards adjacent empty tiles to the left, right, or up.
Self only

Each active skill shows its reach and area drawn on a real dungeon room; the disc marks the caster and the ring or highlighted cells the tiles hit. Click an image to enlarge.

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

AttackEasyNormalHardVery HardDevastation
Basic Monster Blunt 100% physical153998122146
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).

Combat stats

Max HP1660
Physical attack100
Magic attack16
Attack speed0.3
Critical chance8%
Dodge chance5%
Hit chance (melee / ranged)50 / 50
Critical damage bonus+50%
Physical resistance0%
Magic resistance0%
Move speed (100 = normal)80
Vision range8
Head HPHP830 (50%)
Body HPHP830 (50%)
Size (W×H)1×1
Sprite height1
Blood typeNone
Combat patternSlimeCombat
BehaviourDefaultEnemy
On-death EXP0

Drops

No item drops.
Kill EXP: 0

Animations

Basic Attack
Hit
Dead
Dead Enter
Spawn
Split

Sprite animations extracted from the game's AnimatorController (MMS_Controller). Frame timing is approximate.

Spawns

No spawn group or room placement found - likely unreleased or event-only.

Produces

Splits into: Abyss Small Mud Slime - a weakened Medium Slime splits into small slimes.