What's New
Updates ยท per-build data diffsVersion index
| Version | Date | Total changes | Gameplay | Dev-internal |
|---|---|---|---|---|
| DS_B.0.3.26 | 2026-06-15 | +5 / ~8 / 0 | +5 / ~5 / 0 | ~3 |
| Build 23725069 | 2026-06-14 | +38 / ~50 / 0 | +38 / ~50 / 0 | 0 |
Generated automatically by diffing the game's data tables between Steam builds. Entries link into the current database where the content still exists. Player-visible changes are listed first; dev-only churn (dev comments, editor fields, Korean localization drafts) is collapsed under โDev-internal changesโ. Korean dev text is shown in English - hover any translated value for the original.
DS_B.0.3.26 - 2026-06-15 ยท updated from Build 23725069 ยท Steam buildid 23739108 - current build โ back to top
+5
added
8
modified
0
removed
+5 / ~5 / 0
gameplay
~3
dev-internal
Gameplay changes +5 / ~5 / 0 - player-visible
Event Nodes 0 / ~3 / 0
Modified (3)
| Entry | Changes |
|---|---|
| Node F1700 NodeF1700 | IllustKey: "" โ "Illustration_GuildMerchant" |
| Node F1800 NodeF1800 | IllustKey: "" โ "Illustration_GuildMerchant" |
| Node N2400 NodeN2400 | IllustKey: "" โ "Illustration_Endrossi" |
Text / Localization +5 / ~2 / 0
Added (5)
TEXTKEY_RecruitUI_RefreshConfirmNoticeSpend {0} gold to refresh recruitment candidates?
Recruit UIRefresh - desc TEXTKEY_TEXTFIT_RecruitUIRefresh_DESC
Spend gold to immediately refresh recruitment candidates.
TEXTKEY_HelpNotice_TradeTargetInventoryFullCannot complete the trade. The target inventory does not have enough space.
TEXTKEY_HelpNotice_TradeTargetWeightLimitCannot complete the trade. The target unit would exceed its weight limit.
TEXTKEY_HelpNotice_TradeItemDeliveryFailedThe trade was canceled because the trade item could not be delivered.
Modified (2)
| Entry | Changes |
|---|---|
| Inscription of Elasticity - desc TEXTKEY_AFFECTER_ElasticityInscription_DESC | en: When guarding, recover {0}% of lost Health and gain Fortification for {1} seconds. โ When guarding, recover {0}% of lost Health and gain Iron Wall for {1} seconds. |
| Npc21 - title TEXTKEY_Event_Npc21_Title | en: TODO โ Alpha Acid Slogel Hunt Complete |
Dev-internal changes ~3 - dev comments, editor-only fields, Korean localization churn
Event Nodes ~3
| Entry | Changes |
|---|---|
| Node E010 NodeE010 | DevComment: The following content is planned for Early Access.
- Boss of the first region, Veil of Silence
- Second region, Festeriโฆ โ The following content is planned for Early Access.
- The boss of the first region, the Veil of Silence
- The second regโฆ |
| Node E020 NodeE020 | DevComment: The following content is planned for the full release.
- Regions 3-6 and their bosses
- Additional research trees
- Newโฆ โ The following content is planned for the full release.
- Regions 3-6 and their bosses
- Additional research trees
- Achโฆ |
| Node N2500 NodeN2500 | DevComment: Can't trade because there is no merchant room โ She looks displeased.
"Listen, Expedition Leader, I can't trade without a Trading Post." |
Build 23725069 - 2026-06-14 ยท updated from DS_B.0.3.21 ยท unlabeled interim build between B.0.3.21 and B.0.3.26 โ back to top
+38
added
50
modified
0
removed
+38 / ~50 / 0
gameplay
0
dev-internal
Gameplay changes +38 / ~50 / 0 - player-visible
Event Choices 0 / ~2 / 0
Modified (2)
| Entry | Changes |
|---|---|
| Choice R8000 ChoiceR8000 | ActiveCondition: "TargetHeadHealthAbove_10" โ "TargetHeadHealthAbove_80" |
| Choice R8200 ChoiceR8200 | ActiveCondition: "None" โ "TargetHeadHealthAbove_80" |
Quests 0 / ~1 / 0
Modified (1)
| Entry | Changes |
|---|---|
CompleteCondition: "LearnSkill_Active/3_1\n&&\nLearnSkill_Passive/1_1" โ "LearnSkill_Active/1_1\n&&\nLearnSkill_Passive/1_1" |
Dungeon Rooms 0 / ~3 / 0
Modified (3)
| Entry | Changes |
|---|---|
SpawnMonster: ["UNIT_VeilSilenceMerchant"] โ ["NULL"] | |
SpawnMonster: ["UNIT_Xenon"] โ ["NULL"] | |
SpawnMonster: ["UNIT_Endrossi"] โ ["NULL"] |
NPC Spawns 0 / ~2 / 0
Modified (2)
| Entry | Changes |
|---|---|
| Endrossi Dungeon NPCSC_EndrossiDungeon | ProhibitedRecords: ["NpcDead_Endrossi", "KillCount_GiantStoneGolem_1", "QuestFinish_InteractAndrossi4"] โ ["NpcDead_Endrossi", "KillCount_GiantStoneGolem_1", "QuestFinish_InteractEndrossi4"]SpawnDungeonRoomKey: "DUNGEONROOM_VeilSilence_Common_Event_Androssi" โ "DUNGEONROOM_VeilSilence_Common_Event_Endrossi" |
| Endrossi Safe NPCSC_EndrossiSafe | ProhibitedRecords: ["NpcDead_Endrossi", "QuestFinish_InteractAndrossi4"] โ ["NpcDead_Endrossi", "QuestFinish_InteractEndrossi4"] |
Text / Localization +38 / ~42 / 0
Added (38)
TEXTKEY_InteractionOption_AssignBedOwnerSet Owner : {0}
TEXTKEY_InteractionOption_ClearBedOwnerClear Owner : {0}
TEXTKEY_GameOption_ToggleEdgeScreenEdge Screen Scrolling
TEXTKEY_EntitySummaryUI_ToggleBedOwnerUISet Owner
TEXTKEY_EntitySummaryUI_BuildingDescription_BedOwnerCurrent Owner: {0}
Toggle Bed Owner - desc TEXTKEY_TEXTFIT_ToggleBedOwner_DESC
Set Owner
Accessory Attack Stats - name TEXTKEY_Tooltip_AttackRandomTags_NAME
Accessory Attack Stats
Accessory Attack Stats - desc TEXTKEY_Tooltip_AttackRandomTags_DESC
Accessory Defense Stats - name TEXTKEY_Tooltip_DefenseRandomTags_NAME
Accessory Defense Stats
Accessory Defense Stats - desc TEXTKEY_Tooltip_DefenseRandomTags_DESC
Accessory Utility Stats - name TEXTKEY_Tooltip_UtilityRandomTags_NAME
Accessory Utility Stats
Accessory Utility Stats - desc TEXTKEY_Tooltip_UtilityRandomTags_DESC
TEXTKEY_Tooltip_RandomStatsAvailable Stats
Holding Funeral - name TEXTKEY_AFFECTER_HoldingFuneral_NAME
Holding Funeral
Holding Funeral - subname TEXTKEY_AFFECTER_HoldingFuneral_SUBNAME
Holding Funeral - desc TEXTKEY_AFFECTER_HoldingFuneral_DESC
Held a funeral for a deceased colleague.
Holding Funeral - flavor TEXTKEY_AFFECTER_HoldingFuneral_FLAVOR
We will all remember.
TODO - subname TEXTKEY_AFFECTER_NocturnalDayTime_SUBNAME
TODO - subname TEXTKEY_AFFECTER_NocturnalNightTime_SUBNAME
Lycan - desc TEXTKEY_AFFECTER_Lycan_DESC
TEXTKEY_PLAYERNAME_Lycan_Male_0Thut
TEXTKEY_PLAYERNAME_Lycan_Female_0Ma'atkara
Node N2500 - desc TEXTKEY_NodeN2500_DESC
She looks displeased.
"Hey Expedition Leader, we can't trade without a Trading Post."
"Hey Expedition Leader, we can't trade without a Trading Post."
Node N2600 - desc TEXTKEY_NodeN2600_DESC
TODO
Choice N25000 - desc TEXTKEY_ChoiceN25000_DESC
Leave
Choice N26000 - desc TEXTKEY_ChoiceN26000_DESC
Trade
Choice N26001 - desc TEXTKEY_ChoiceN26001_DESC
Leave
TEXTKEY_Action_SpendMinuteTODO
Modified (42)
| Entry | Changes |
|---|---|
| Dungeon Result Dead - desc TEXTKEY_TEXTFIT_DungeonResultDead_DESC | en: The unit died during the expedition. โ This expedition member died during the expedition. |
| Dungeon Result Missing - desc TEXTKEY_TEXTFIT_DungeonResultMissing_DESC | en: The unit went missing during the expedition.TIP: Units outside the portal's room are considered missing. โ This expedition member went missing during the expedition. TIP: Expedition members outside the portal room are considered missing. |
TEXTKEY_Tooltip_Hold | en: {0}: Hold โ {0}: Pin |
| Greatsword Skill Tree - desc TEXTKEY_SKILLTREE_Greatsword_DESC | en: The greatsword excels in powerful strikes but is slower in speed. โ The greatsword excels in powerful strikes, but hit chance is low. |
| Blunt Skill Tree - desc TEXTKEY_SKILLTREE_Blunt_DESC | en: Blunt weapons excel in breaking through defenses with powerful strikes. โ Blunt weapons specialize in enduring attacks and disrupting opponents. |
| Water Magic Skill Tree - desc TEXTKEY_SKILLTREE_WaterMagic_DESC | en: Water magic excels in healing and defense. โ Water magic excels in summoning and granting Barriers. |
| Nature Magic Skill Tree - desc TEXTKEY_SKILLTREE_NatureMagic_DESC | en: Nature magic focuses on healing and enhancing vitality. โ Nature magic specializes in healing and makes use of plants in various ways. |
| Talent - desc TEXTKEY_Shared_Talent_DESC | en: Talent represents a characterโs growth potential for a Major Stat.The greater the talent, the more their Major Stat increases when Leveling Up.โฆ โ Talent represents a character's growth potential for a Major Stat. The greater the talent, the more their Major Stat can increase when โฆ |
| Silver Necklace - desc TEXTKEY_ITEM_SilverNecklace_DESC | en: A finely crafted silver necklace. โ A finely crafted silver necklace.You can gain random stats from [Tooltip_AttackRandomTags], [Tooltip_DefenseRandomTags], or [Tooltip_UtilityRandomTags]. |
| Silver Ring - desc TEXTKEY_ITEM_SilverRing_DESC | en: A simple yet elegant silver ring. โ A simple yet elegant silver ring.You can gain random stats from [Tooltip_AttackRandomTags], [Tooltip_DefenseRandomTags], or [Tooltip_UtilityRandomTags]. |
| Red Crystal Necklace - desc TEXTKEY_ITEM_RedCrystalNecklace_DESC | en: A necklace embedded with red crystal. โ A necklace embedded with red crystal.You can gain random stats from [Tooltip_AttackRandomTags]. |
| Blue Crystal Necklace - desc TEXTKEY_ITEM_BlueCrystalNecklace_DESC | en: A necklace embedded with blue crystal. โ A necklace embedded with blue crystal.You can gain random stats from [Tooltip_DefenseRandomTags]. |
| Green Crystal Necklace - desc TEXTKEY_ITEM_GreenCrystalNecklace_DESC | en: A necklace embedded with green crystal. โ A necklace embedded with green crystal.You can gain random stats from [Tooltip_UtilityRandomTags]. |
| Red Crystal Ring - desc TEXTKEY_ITEM_RedCrystalRing_DESC | en: A ring embedded with red crystal. โ A ring embedded with red crystal.You can gain random stats from [Tooltip_AttackRandomTags]. |
| Blue Crystal Ring - desc TEXTKEY_ITEM_BlueCrystalRing_DESC | en: A ring embedded with blue crystal. โ A ring embedded with blue crystal.You can gain random stats from [Tooltip_DefenseRandomTags]. |
| Green Crystal Ring - desc TEXTKEY_ITEM_GreenCrystalRing_DESC | en: A ring embedded with green crystal. โ A ring embedded with green crystal.You can gain random stats from [Tooltip_UtilityRandomTags]. |
| Garnet Necklace - desc TEXTKEY_ITEM_GarnetNecklace_DESC | en: A necklace adorned with garnet gems. โ A necklace adorned with garnet gems.You can gain random stats from [Tooltip_AttackRandomTags]. |
| Opal Necklace - desc TEXTKEY_ITEM_OpalNecklace_DESC | en: A necklace adorned with opal gems. โ A necklace adorned with opal gems.You can gain random stats from [Tooltip_DefenseRandomTags]. |
| Peridot Necklace - desc TEXTKEY_ITEM_PeridotNecklace_DESC | en: A necklace adorned with peridot gems. โ A necklace adorned with peridot gems.You can gain random stats from [Tooltip_UtilityRandomTags]. |
| Garnet Ring - desc TEXTKEY_ITEM_GarnetRing_DESC | en: A ring adorned with garnet gems. โ A ring adorned with garnet gems.You can gain random stats from [Tooltip_AttackRandomTags]. |
| Opal Ring - desc TEXTKEY_ITEM_OpalRing_DESC | en: A ring adorned with opal gems. โ A ring adorned with opal gems.You can gain random stats from [Tooltip_DefenseRandomTags]. |
| Peridot Ring - desc TEXTKEY_ITEM_PeridotRing_DESC | en: A ring adorned with peridot gems. โ A ring adorned with peridot gems.You can gain random stats from [Tooltip_UtilityRandomTags]. |
| Health Boost - name TEXTKEY_AFFECTER_HealthBoost_NAME | en: Life Regen โ Health Boost |
| Health Boost - desc TEXTKEY_AFFECTER_HealthBoost_DESC | |
| Energy Boost - name TEXTKEY_AFFECTER_EnergyBoost_NAME | en: Energy Regen โ Energy Boost |
| Energy Boost - desc TEXTKEY_AFFECTER_EnergyBoost_DESC | |
| Dark Thorn Vine - desc TEXTKEY_BUILDING_DarkThornVine_DESC | en: A malevolent plant that has taken root in Barren Land, spawned by the corrupt magic seeping from Dungeon Portal.Its thorny tendrils radiate a โฆ โ A harmful plant that grows in Barren Land due to the corrupt magic flowing from Dungeon Portal. Nearby land becomes Corrupted Ground and cannot โฆ |
| WIP Notice - desc TEXTKEY_GAMEGUIDE_WipNotice_DESC | en: Hello! Dungeon Settlers is currently in the beta development stage. There are many Not Implemented Feature, and various bugs may occur.## If a critical bug occโฆ โ Hello! Dungeon Settlers is currently in the beta development stage. There are many Not Implemented Feature, and various bugs may occur. ## If a critical bug oโฆ |
| Impending Doom - desc TEXTKEY_GAMEGUIDE_GameObjective_DESC | en: A catastrophe has struck. The wicked dungeon core, who took the name Arcteon, is rapidly turning the entire continent into Barren Land.## As the expediโฆ โ A catastrophe has struck. The wicked Dungeon Core Arcteon is rapidly turning the entire continent into Barren Land. ## As the expedition leader dispatched bโฆ |
| Resources and Gathering - desc TEXTKEY_GAMEGUIDE_ResourcesGathering_DESC | en: Building your base and preparing for expeditions requires a large amount of resources. You can gather resources from 'Gatherable Structures' found on the map.#โฆ โ Building your base and preparing for expeditions requires a large amount of resources. You can gather resources from gatherable structures found on the map. ## โฆ |
| Multi-Selection - desc TEXTKEY_GAMEGUIDE_MultiSelect_DESC | en: You can click and drag with the left mouse button to select multiple units at once. Or press the ~ key (to the left of the number keys) to <color=#ccbeb8 โ You can click and drag with the left mouse button to select multiple units at once. Or press the Tab key to select all units.## |
| Tooltip - desc TEXTKEY_GAMEGUIDE_Tooltip_DESC | en: Tooltips appear when you hover the mouse over items, skills, traits, โ Tooltips appear when you hover the mouse over items, skills, traits, |
| Storage and Carrying Items - desc TEXTKEY_GAMEGUIDE_Storage_DESC | en: When returning from the dungeon to the settlement, units will place the items they collected during expedition on the ground.Storage buildings are used to storโฆ โ When returning from the dungeon to the settlement, units will place the items they collected during the expedition on the ground. Storage buildings are used to โฆ |
| Stress - desc TEXTKEY_GAMEGUIDE_StressStatus_DESC | en: Indicates the level of mental strain a unit is under.When Stress reaches its maximum, the unit enters a Mental Collapse state, and โฆ โ Indicates the level of mental strain a unit is under. When Stress reaches its maximum, the unit enters a Mental Collapse state, and โฆ |
| Dungeon Corruption - desc TEXTKEY_GAMEGUIDE_DungeonCorruption_DESC | en: Dungeon Portals created by Dungeon Core Arcteon drain energy from their surroundings, slowly turning parts of the continent into Barren Land.As theโฆ โ Dungeon Portals created by Dungeon Core Arcteon drain energy from their surroundings, slowly turning parts of the continent into Barren Land. As thโฆ |
| Unit Ability: Major Stat - desc TEXTKEY_GAMEGUIDE_MajorStat_DESC | en: Numbers representing a unit's abilities. Each main attribute corresponds to the following abilities:[Strength] This main attribute proportionally increases maโฆ โ Numbers representing a unit's abilities. Each major stat corresponds to the following abilities: Strength This major stat proportionally increases maxโฆ |
TEXTKEY_ALERT_VeryExhausted_DESC2 | en: When the unitโs Energy reaches 0, they will fall into a deep sleep and become unconscious, unable to be controlled. TIP: During expedition, units doโฆ โ When the unitโs Energy reaches 0, they will fall into a deep sleep and become unconscious, unable to be controlled. TIP: During expedition, units do nโฆ |
| Npc17 - title TEXTKEY_Event_Npc17_Title | en: Hunt White Mawmurk โ White Mawmurk Hunt |
| Npc18 - title TEXTKEY_Event_Npc18_Title | en: Hunt Alpha Acid Slogel โ Alpha Acid Slogel Hunt |
| Npc21 - title TEXTKEY_Event_Npc21_Title | en: Alpha Acid Slogel Hunt Complete โ TODO |
+ 2 more changedโฆ
| Node T910 - desc TEXTKEY_NodeT910_DESC | en: "Aaaah!"You hear a scream nearby-and instantly recognize the voice as Liana's, one of your companions. She's surrounded by a swarm of rats and soon collapsesโฆ โ "Aaaah!" You hear a scream nearby-and instantly recognize the voice as Liana's, one of your companions. She's surrounded by a swarm of rats and soon collapsesโฆ |
| Node T1100 - desc TEXTKEY_NodeT1100_DESC | en: "Phew..."She struggles to catch her breath. "What about Jack and Ivan?" At your question, her face darkens without a word. You pause for a โ "Haa..." With help, she barely manages to lift herself up and catches her breath with difficulty. "What about Jack and Ivan, who were with you?"</color |