DungeonSettlers.wiki

更新日志

Steam
任选两个版本,查看它们之间的变化。 仅显示净差异:在中间各版本中多次变化的内容只出现一次,并给出起始值和结束值;变了又变回去的内容则完全不出现。

DS_B.0.4.29 retunes 19 游戏常量.

44 项新增、154 项更改和 0 项移除,涉及 3 个数据表。

战斗平衡

  • Iron Clad 已更名为 铁甲。
  • Summon : BubbleToad 已更名为 召唤:泡泡蟾蜍。
  • Clinging Vines 已更名为 缠绕藤蔓。
  • Shield Up 已更名为 举盾。
  • Fast Hand 已更名为 快手。
  • Sharp Shooter 已更名为 神射手。
  • 27 条说明已更新。
    27 条
    哥布林投掷者
    这些 individuals 是 skilled at throwing 与 具有 卓越的 ranged 攻击 abilities compared 至 其他 goblins.
    A goblin skilled at 攻击 由 throwing stones.
    瓢虫冲锋
    冲锋 at a target 1 tile or more away, dealing {0}% 的 你的 physical damage and 施加 {2} [头晕] for {1} seconds.
    Charges at a target 1 tile or more away, dealing 物理 伤害 等于 至 {0}% of physical 攻击 力量 与 applying {2} stacks 的 [头晕] 至 该 目标 持续 {1} 秒。
    石之践踏
    蹬踏 forcefully, dealing {0}% of [物理攻击力] as damage to the target and all nearby enemies adjacent to you. 施加 {2} [头晕] for {1} seconds.
    Stomps forcefully, dealing {0}% of [物理攻击力] as damage to the target and all nearby enemies adjacent to you. 施加 {2} stacks 的 [头晕] 至 它们 持续 {1} 秒。
    大地冲击
    Slam the ground forcefully, shaking it. Knocks back all surrounding units by {0} tiles, deals {1} of [物理攻击力] as damage, and inflicts [减速 (Slow)] for {2} seconds.
    Slam the ground forcefully, shaking it. Knocks back all surrounding units by {0} tiles, deals {1}% of [物理攻击力] as damage, and inflicts [减速 (Slow)] for {2} seconds.
    鼓舞嚎叫
    Restores the target's [当前生命值] by {0}% of [魔法攻击力] and grants a random buff for {1} seconds.
    Restores the target's [当前生命值] by {0}% of [魔法攻击力] and grants 该 目标 a random buff for {1} seconds.
    剑反
    Gains [加固 (Fortification)] for {0} seconds and deals damage equal to {1}% of [物理攻击力] to the attacker upon blocking a melee attack.
    Gains [加固 (Fortification)] for {0} seconds and deals damage equal to {1}% of [物理攻击力] to the attacker upon successfully guarding against a melee attack.
    致命恐惧
    Unleashes an intense killing aura, dealing {0}% of [物理攻击力] as damage to the enemy unit and 施加 {2} [暴露的弱点] and [减速 (Slow)] for {1} seconds.
    Unleashes an intense killing aura, dealing {0}% of [物理攻击力] as damage to the enemy unit and applying {2} [暴露的弱点] and [减速 (Slow)] 至 它 持续 {1} 秒。
    基础棍棒攻击
    Deals {0}% of [物理攻击力] as physical damage to the target. Upon a critical hit, applies {2} [头晕] for {1} seconds.
    Deals {0}% of [物理攻击力] as physical damage to the target. 开启 a critical hit, applies {2} stacks 的 [头晕] 至 该 目标 持续 {1} 秒。
    铁甲
    Grants [护盾] equal to {1}% of lost [当前生命值] for {0} seconds.
    赋予 你 [护盾] equal to {1}% of 你的 lost [当前生命值] for {0} seconds.
    战争践踏
    Stomps 出去 forcefully, dealing {0}% of [物理攻击力] as physical damage to all nearby enemies and applying [干扰] 为 {1} 秒 and [头晕] 的 {2}.
    Stomps forcefully, dealing {0}% of [物理攻击力] as physical damage to all nearby enemies and applying [干扰] and {2} stacks 的 [头晕] 至 它们 为 {1} sec...
    锤击
    Deals {0}% of [物理攻击力] as physical damage to the target and 赋予 {2} [硬直] and {3} [头晕] for {1} seconds.
    Deals {0}% of [物理攻击力] as physical damage to the target and 施加 {2} stacks 的 [硬直] and {3} stacks 的 [头晕] 至 它 持续 {1} 秒。
    恶毒辱骂
    Insults the opponent, dealing {0}% of [魔法攻击力] as magic damage and 施加 [嘲讽] and [脆弱] for {1} seconds.
    Insults the opponent, dealing {0}% of [魔法攻击力] as magic damage and applying [嘲讽] and [脆弱] 至 它们 持续 {1} 秒。
    火焰飞弹
    For {0} seconds, changes the basic attack to deal {1}% of [魔法攻击力] as magic damage to the target and applies {3}[燃烧] for {2} seconds.
    For {0} seconds, changes the basic attack to deal {1}% of [魔法攻击力] as magic damage to the target and applies {3} [燃烧] for {2} seconds.
    火焰化身
    Ignite yourself, immediately gaining {1} stacks of [燃烧] for {0} seconds. For {2} seconds, [魔法攻击力] increases by 当前 [燃烧] stacks * {3}%.
    Ignite yourself, immediately gaining {1} stacks of [燃烧] for {0} seconds. For {2} seconds, 你的 [魔法攻击力] increases by {3}% 每 [燃烧] 层数 granted 由 该 s...
    火焰披风
    Surround yourself with a cloak of 火焰, granting yourself a [护盾] equal to {1}% of [魔法攻击力] 为 {0} 秒, 造成 {2}% 的 [魔法攻击力] 作为 魔法 伤害 p...
    Surround yourself with a cloak of 火焰 为 {0} 秒, granting yourself a [护盾] equal to {1}% of [魔法攻击力]. 每个 {5} 秒, 该 斗篷 deals {2}% of...
    拥抱之波
    消耗最近的 Bubbling {0} to grant [护盾] equal to {2}% of [魔法攻击力] for {1} seconds to a target friendly unit. Bounces up to {4} times to nearby friendly targets...
    消耗 {0} 的 最近的 泡泡灵 to grant [护盾] equal to {2}% of [魔法攻击力] for {1} seconds to a target friendly unit. Bounces up to {4} times to nearby friendly targ...
    召唤:泡泡蟾蜍
    Consumes the nearest {0} Bubblings to summon a 泡泡蟾蜍 at the target location. A single unit can summon up to {1} 泡泡蟾蜍 at a time, and no more than {1} 泡泡蟾蜍 can exist on the same map.
    Consumes the nearest {0} Bubblings to summon a 泡泡 蟾蜍 at the target location. A single unit can summon up to {1} 泡泡 Toads at a time, and no more than {1} 泡泡 Toads can exist on the same m...
    坠落冰川
    消耗最近的 Bubbling {0} to cause a glacier to fall on the target tile, knocking back units at that location {1} tiles and dealing {2}% of magic 伤害 至 敌人 单位。 该 frozen pillar gran...
    消耗 {0} 的 最近的 泡泡灵 to cause a glacier to fall on the target tile, knocking back units at that location 由 {1} tiles and dealing 魔法 伤害 等于 至 {2}% of magic 攻击 力量 到...
    潮汐印记
    A wave erupts from the ground, dealing magic damage equal to {0}% of magic attack power to enemy units on the target tile and 施加 它们 [潮汐标记] and [干扰] 用于 {1} sec...
    A wave erupts from the ground, dealing magic damage equal to {0}% of magic attack power to enemy units on the target tile and applying [潮汐标记] and [干扰] 至 它们 为 {1}...
    捕获猎物
    The targeted [黏液喷雾草] throws a hooked vine in all directions, dealing {0}% of the vine's magic attack power as magic damage to enemy units caught in the vine and granting...
    The targeted [黏液喷雾草] throws a hooked vine in all directions, dealing {0}% of the vine's magic attack power as magic damage to enemy units caught in the vine and applying...
    举盾
    Grants [加固 (Fortification)] and [减速 (Slow)] for {0} seconds. While this skill lasts, [格挡伤害减免] increases by {1}%.
    赋予 你 [加固 (Fortification)] and [减速 (Slow)] for {0} seconds. While this skill lasts, 你的 [格挡伤害减免] increases by {1}%.
    格挡屏障
    Grants [护盾] equal to {1}% of [总最大生命值] for {0} seconds 在 inflicting negative effects 对 enemy units.
    赋予 你 [护盾] equal to {1}% of 你的 [总最大生命值] for {0} seconds 当 你 施加 negative effects 至 enemy units.
    最后的薪火
    Applies {1} stacks of [燃烧] for {2} seconds 至 目标 当 performing a basic attack while HP is below {0}%.
    Applies {1} stacks of [燃烧] 至 该 目标 for {2} seconds when 你 perform a basic attack while 你的 HP is 在 或 below {0}%.
    浪潮循环
    当 你 获得 [护盾], [冷却时间降低] 为 all skills 提高 by {0}%.
    When [护盾] 是 已应用 至 你, 该 remaining 冷却 的 全部 你的 技能 是 降低 by {0}%. Triggers 在 最 一次 每 秒, 甚至 如果 你的 护盾 是 已经 在 其 maximum.
    弹性格挡
    赋予 [护盾] equal to {1}% of damage reduced by guard for {0} 秒 当 guarding.
    当 你 successfully 格挡 against 一个 attack, 获得 [护盾] equal to {1}% of 该 damage reduced by 该 guard for {0} 秒。
    绿影
    [受到伤害] decreases by {0}% for each allied plant structure within 1 tile. (适用于 上 to a maximum of {1}%)
    此 单位的 [受到伤害] decreases by {0}% for each allied plant structure within 1 tile. (Up to a maximum of {1}%)
    生命爆发
    When the Strange Seed is destroyed, it explodes, restoring [当前生命值] equal to {0}% of [魔法攻击力] to all adjacent allied units and granting [冷却时间减少] 为 {...
    When the Strange Seed is destroyed, it explodes, restoring [当前生命值] equal to {0}% of [魔法攻击力] to all adjacent allied units and granting 它们 [冷却时间减少]...

物品、装备和制作

  • 1 条说明已更新。
    1 条
    肉炖菜
    A dish made by simmering meat and various ingredients. 优秀 为 recovering stamina.
    A dish made by simmering meat and various ingredients. 填满 饥饿 与 改善 心情。

效果与特质

  • Shield Up 已更名为 开启护盾。
  • 5 条说明已更新。
    5 条
    中毒
    拿取 防御 无视 magic damage equal to {0}% of [总最大生命值] per 10 秒。 此 效果 无法 stack.
    Takes 无视防御 magic damage equal to {0}% of [总最大生命值] per 10 秒。
    日心花
    Deals {0}% of magic attack power as magic damage to all nearby enemies and applies [致命弱点] for {1} seconds. 施加 {2} of [头晕] 对 a 暴击 击中。 之后 {3} 秒...
    Deals {0}% of magic attack power as magic damage to all nearby enemies and applies [致命弱点] 至 它们 持续 {1} 秒。 开启 a 暴击 hit, 施加 {2} stacks of [头晕] t...
    冰川
    赋予 [干扰] 为 {0} 秒 to adjacent enemy units 每 秒。 Disappears after {1} seconds.
    每个 秒, 施加 [干扰] to adjacent enemy units 为 {0} 秒。 Disappears after {1} seconds.
    剑反击
    Counters immediately 当 命中 由 a melee attack.
    Counters immediately 之后 guarding against a melee attack.
    化为火焰
    Increases [魔法攻击力] by {3}% per [燃烧] stack.
    Increases [魔法攻击力] by {3}% per [燃烧] 层数 granted 由 该 skill. 此 效果 ends 当 你 否 更久 具有 [燃烧].

探险队员与招募

  • Shooter 已更名为 乱射手。
  • 5 条说明已更新。
    5 条
    燧石铭文
    When a Critical 命中 occurs, inflict {0} [燃烧] for {1} seconds.
    When a 基础 攻击 deals a 暴击 hit, 施加 {0} [燃烧] for {1} seconds.
    血染铭文
    When a critical 命中 occurs, applies {0} [出血] for {1} seconds.
    When a 基础 攻击 deals a 暴击 hit, applies {0} [出血] for {1} seconds.
    韧性铭文
    当 guarding, recover {0}% of lost Health and gain [铁墙] for {1} seconds.
    当 你 successfully 格挡 against 一个 attack, recover {0}% of lost Health and gain [铁墙] for {1} seconds.
    维护秩序
    如果 那里 是 否 adjacent 敌人 持续{0} 秒 或 更长, 或 之后 using 链甲 Grab, 它 使用 [哨兵惩击].
    期间 combat, 如果 一个 敌人 仍然 更多 比 2 squares 走 为 在 至少 {0} 秒, 或 同时 链甲 Grab 是 对 cooldown, 它 可以 使用 [哨兵惩击] 一次 该 skill's 冷却 具有 ended. 该 di...
    灵魂锁链
    当 生命值 降至 下方 {0}%, using a 技能 applies [裂缝] 至 该 目标 for {1} 秒。
    一旦 生命值 到达 {0}% 或 更少, 该 效果 激活 与 仍然 主动 甚至 如果 生命值 recovers. 当 主动, 它 applies [裂缝] for {1} 秒 至 目标 damaged 由 a 技能 当 tha...

据点、建筑和研究

  • 1 条说明已更新。
    1 条
    尘根 <阶段 0>
    A freshly sprouted Dustroot.
    A freshly planted Dustroot.

事件与任务

游戏规则与警报

  • 6 游戏常量 背后的数值已从 3, 6 变为 4, 6。
    6 条
    Level Up Talent Agility Exceptional, Level Up Talent Constitution Exceptional, Level Up Talent Intelligence Exceptional, Level Up Talent Perception Exceptional, Level Up Talent Strength Exceptional, Level Up Talent Will Power Exceptional
  • 6 游戏常量 背后的数值已从 3, 7 变为 5, 7。
    6 条
    Level Up Talent Agility Genius, Level Up Talent Constitution Genius, Level Up Talent Intelligence Genius, Level Up Talent Perception Genius, Level Up Talent Strength Genius, Level Up Talent Will Power Genius
  • 6 游戏常量 背后的数值已从 2, 5 变为 3, 5。
    6 条
    Level Up Talent Agility Outstanding, Level Up Talent Constitution Outstanding, Level Up Talent Intelligence Outstanding, Level Up Talent Perception Outstanding, Level Up Talent Strength Outstanding, Level Up Talent Will Power Outstanding
  • ETC Update Notice Version 背后的数值已从 0 变为 1。

文本与措辞

显示全部 68 条
  • 新增:44 文本条。
    44 条
    Keyboard Startup Notice QWERTZ, Keyboard Startup Notice AZERTY, Keyboard Startup Notice Japanese, Save Load Delete Campaign, Save Load Delete Campaign Notice, Save Load Delete Current Campaign Blocked, Save Load Delete Campaign Partial Failure, Game Option Keyboard Layout, Game Option Keyboard Layout DESC, Game Option Input Compatibility, Game Option Input Compatibility DESC, Input Compatibility Default, Input Compatibility Caps Lock Alternative, Game Option Compatibility Preview, Game Option Compatibility Conflict, Game Option Compatibility No Changes, Game Option Compatibility Apply, Game Option Key Setting Title Only, Game Option Confine Cursor In Borderless Window, Dungeon Result UI Confirm Leave Missing Units, ITEM Trophy Abyss1 Giant Stone Golem NAME, ITEM Trophy Abyss1 Giant Stone Golem DESC, ITEM Trophy Abyss1 Giant Stone Golem FLAVOR, ITEM Trophy Abyss1 Chain Knight Sentinel NAME, ITEM Trophy Abyss1 Chain Knight Sentinel DESC, ITEM Trophy Abyss1 Chain Knight Sentinel FLAVOR, ITEM Trophy Abyss2 Giant Stone Golem NAME, ITEM Trophy Abyss2 Giant Stone Golem DESC, ITEM Trophy Abyss2 Giant Stone Golem FLAVOR, ITEM Trophy Abyss2 Chain Knight Sentinel NAME, ITEM Trophy Abyss2 Chain Knight Sentinel DESC, ITEM Trophy Abyss2 Chain Knight Sentinel FLAVOR, BUILDING Trophy Abyss1 Giant Stone Golem NAME, BUILDING Trophy Abyss1 Giant Stone Golem DESC, BUILDING Trophy Abyss1 Giant Stone Golem FLAVOR, BUILDING Trophy Abyss1 Chain Knight Sentinel NAME, BUILDING Trophy Abyss1 Chain Knight Sentinel DESC, BUILDING Trophy Abyss1 Chain Knight Sentinel FLAVOR, BUILDING Trophy Abyss2 Giant Stone Golem NAME, BUILDING Trophy Abyss2 Giant Stone Golem DESC, BUILDING Trophy Abyss2 Giant Stone Golem FLAVOR, BUILDING Trophy Abyss2 Chain Knight Sentinel NAME, BUILDING Trophy Abyss2 Chain Knight Sentinel DESC, BUILDING Trophy Abyss2 Chain Knight Sentinel FLAVOR
  • 24 条文本的措辞或标点已整理。
    24 条
    时间限制
    最终地下城"深渊"中的敌人会根据你首次进入深渊前经过的天数而变得更加强大。
    最终地下城"深渊"中的敌人不会因你首次进入深渊前经过的天数而变强。
    恢复为默认
    注意!按键 {0} 已分配给 {1}。是否也将此按键分配给新操作?
    重复直到拥有 X
    菱形范围
    在研究台完成研究后,可解锁新的物品制作配方和建筑。某些研究需要物品才能解锁。
    切换自动技能
    [更新] v0.4.29
    In today's patch, we have made the following improvements: * Increased the minimum growth values for primary attributes at higher talent gra...
    https://store.steampowered.com/news/app/2798330/view/689770861148767253
    我们很听劝!弓箭手改动回滚!
    After reviewing your feedback on the Archer balance changes introduced in v0.4.23, we have reverted the following changes in today's patch:...
    https://store.steampowered.com/news/app/2798330/view/702153223322993978
    [更新] v0.4.23
    Based on player feedback, we have focused on improving areas that frequently caused frustration, including level-up rerolls, traits, and uni...
    https://store.steampowered.com/news/app/2798330/view/702153223322993663?l=english
    潮起潮落 潮起潮落
    Major stats affect a unit's combat and work capabilities. Their effects are as follows: [力量] Higher values increase physical at...
    关闭
    关闭
    单位的头部生命值必须至少为 {0}。
    The expedition now has ample stocks of food its members enjoy, easing worries about meals for a while. "With supplies like these, we won't h...

其他调整

显示全部 58 条
  • 2 角色外观 使用的发型已从 Elf02 Yellow 改为 Elf14 Yellow。
    2 条
    精灵 纤细 中性 10, 精灵标准男性 8
  • 2 角色外观 使用的发型已从 Elf01 White 改为 Elf13 White。
    2 条
    精灵 纤细 中性 4, 精灵 标准 男性 10
  • 2 角色外观 使用的发型已从 Elf02 Blue 改为 Elf14 Blue。
    2 条
    精灵苗条中性9, 精灵标准男性 0
  • 2 角色外观 使用的发型已从 Long04 Black 改为 Long09 Black。
    2 条
    人类标准女性 18, 人类女性标准 7
  • 2 角色外观 使用的发型已从 Long04 Black 改为 Long05 Black。
    2 条
    人类标准女性 22, 人类标准女性 23
  • 2 角色外观 使用的发型已从 Short06 Brown 改为 Short11 Brown。
    2 条
    人类标准男性 14, 人类男性标准 19
  • 精灵 纤细 中性 1 使用的发型已从 Elf02 White 改为 Elf14 White。
  • 精灵 纤细 中性 13 使用的发型已从 Elf04 Green 改为 Elf12 Green。
  • 精灵 纤细 中性 14 使用的发型已从 Elf01 Blue 改为 Elf16 Blue。
  • 精灵苗条中性6 使用的发型已从 Elf03 Red 改为 Elf02 Red。
  • 精灵 标准 女性 10 使用的发型已从 Elf05 White 改为 Elf11 White。
  • 精灵标准女性 14 使用的发型已从 Elf08 Green 改为 Elf15 Green。
  • 精灵标准女性 5 使用的发型已从 Elf10 Blue 改为 Elf15 Blue。
  • 精灵标准女性 7 使用的发型已从 Elf03 Red 改为 Elf11 Red。
  • 精灵标准女性 9 使用的发型已从 Elf04 Yellow 改为 Elf12 Yellow。
  • 精灵 标准 男性 1 使用的发型已从 Elf01 Yellow 改为 Elf13 Yellow。
  • 精灵 标准 男性 4 使用的发型已从 Elf01 Green 改为 Elf13 Green。
  • 精灵标准男性 999 使用的发型已从 Elf11 Green 改为 Elf17 Green。
  • 人类 肥胖 中性 10 使用的发型已从 Long02 White 改为 Long10 White。
  • 人类 肥胖 中性 12 使用的发型已从 Long02 Brown 改为 Long10 Brown。
  • 人类 肥胖 中性 14 使用的发型已从 Long04 Brown 改为 Short06 Brown。
  • 人类 肥胖 中性 17 使用的发型已从 Short09 Black 改为 Short10 Black。
  • 人类 肥胖 中性 3 使用的发型已从 Short02 Red 改为 Short15 Red。
  • 人类 肥胖 中性 5 使用的发型已从 Long Orange 改为 Short12 Orange。
  • 人类 肥胖 中性 7 使用的发型已从 Short09 Red 改为 Short10 Red。
  • 人类女性标准 1 使用的发型已从 Long Orange 改为 Long08 Orange。
  • 人类 标准 女性 14 使用的发型已从 Short04 Orange 改为 Short15 Orange。
  • 人类 标准 女性 15 使用的发型已从 Short08 Red 改为 Short15 Red。
  • 人类标准女性 17 使用的发型已从 Long02 Brown 改为 Long08 Brown。
  • 人类标准女性 24 使用的发型已从 Short06 Red 改为 Short11 Red。
  • 人类标准女性 26 使用的发型已从 Long02 Red 改为 Long07 Red。
  • 人类标准女性 27 使用的发型已从 Long02 Black 改为 Long08 Black。
  • 人类标准女性 28 使用的发型已从 Long02 Brown 改为 Long09 Brown。
  • 人类女性标准 4 使用的发型已从 Long Blonde 改为 Long10 Blonde。
  • 人类 标准 男性 0 使用的发型已从 Short07 Brown 改为 Short13 Brown。
  • 人类标准男性 12 使用的发型已从 Short Black 改为 Short14 Black。
  • 人类标准男性 13 使用的发型已从 Short02 Black 改为 Short05 Black。
  • 人类标准男性 15 使用的发型已从 Long Black 改为 Long05 Black。
  • 人类男性标准 17 使用的发型已从 Long Blonde 改为 Long05 Blonde。
  • 人类男性标准 20 使用的发型已从 Long02 Black 改为 Long06 Black。
  • 人类 标准 男性 22 使用的发型已从 Long02 White 改为 Long05 White。
  • 人类标准男性 23 使用的发型已从 Long04 Black 改为 Long10 Black。
  • 人类标准男性 25 使用的发型已从 Short06 Red 改为 Short11 Brown。
  • 人类标准男性 27 使用的发型已从 Short06 Black 改为 Short Black。
  • 人类 标准 男性 3 使用的发型已从 Short09 Red 改为 Short16 Red。
  • 7 条说明已更新。
    7 条
    较差
    Shows little to no [天赋]。成长潜力非常有限。 [升级] stat gain : 1~3
    Shows little to no [天赋]。成长潜力非常有限。 基础值 属性 获得 对 [升级]: 1~3
    中等
    Possesses an ordinary level of [天赋]。没有特别突出之处。 [升级] stat gain : 2~4
    Possesses an ordinary level of [天赋]。没有特别突出之处。 基础值 属性 获得 对 [升级]: 2~4
    优秀
    Clearly has [天赋]。能够稳定成长并获得可靠结果。 [升级] stat gain : 2~5
    Clearly has [天赋]。能够稳定成长并获得可靠结果。 基础值 属性 获得 对 [升级]: 3~5
    卓越
    Displays remarkable [天赋],且成长快于大多数。 [升级] stat gain : 3~6
    Displays remarkable [天赋],且成长快于大多数。 基础值 属性 获得 对 [升级]: 4~6
    天才
    Born with rare innate [天赋]。拥有近乎无限的潜力。 [升级] stat gain : 3~7
    Born with rare innate [天赋]。拥有近乎无限的潜力。 基础值 属性 获得 对 [升级]: 5~7
    格挡药水
    Blocking enemy attacks has become easier.
    格挡 against enemy attacks has become easier.
    坚固宝箱(已开启)
    A tightly 已锁定 chest that 不会 打开 容易。
    A 坚固 treasure chest that 具有 已经 已经 opened.