效果与关键词
燃烧 (对敌人): 每层每 3 秒造成 魔法 1 伤害(固定值,不随攻击力提高; 最多叠加50层)。示例:10 层 = 抗性前每秒 30 魔法 伤害。持续时间由施加它的技能决定。 它永不失手,不会被格挡或暴击,并穿透护盾,但目标的 魔法抗性 仍会削减它(x 100 / (100 + 抗性))。 目标处于潮湿或重度潮湿状态时,每次跳伤为 x0.8。
计算原理
A critical hit from a basic attack or a skill applies 5 stacks of Burning to the target for 10 seconds.
作用位置: 燃烧层数落在该次暴击的目标上。
生效时机: 暴击命中后。
作用对象: Any damage hit made by the wearer, basic attack or skill, and only on a critical result.
游戏内文本为 When a basic attack deals a critical hit;代码中为 skill hits that crit also trigger it. The patch notes for this build say the same, and the code has no basic attack check.
演算数值
| Critical hits | 施加的燃烧层数 |
|---|---|
| 1 | 5 |
| 2 | 10 |
| 3 | 15 |
| 5 | 25 |
| 10 | 50 |
施加的燃烧层数,在目标层数上限之前。
经验法则: Each critical hit is 5 Burning stacks.
工具提示不会告诉你的内容
- 触发条件是命中记录上的已结算结果,也就是实际处理过的暴击,而不仅仅是一次暴击判定。
- The code no longer checks which skill or effect made the hit. A hit published by an effect in the wearer's name, such as a Storm proc that crits, can also trigger it. This is read from the code and was not tested in game.
- 对因免疫而受到 0 伤害的目标的表现尚未验证。
与其他效果的相互作用
- 暴击几率驱动整个效果,因此任何提高它的东西都会使其增强。
- A skill that hits several targets can trigger it once for each target it crits.
从 build 25846389 的游戏二进制读取。 AFFECTER_FlintInscription.Passive_FlintInscription.OnDamage@0x95BCA4, AFFECTER_FlintInscription.Passive_FlintInscription.<Attack>d__3.MoveNext@0x95BEC0
效果
Critical hits, from basic attacks and skills, apply 5 stacks of Burning for 10 seconds.
原始数值: 5, 10
属性
| 最大层数 | 不可叠加 |
| 极性 | 无 |
| 有持续时间 | 否 |
| 绝对(不可移除) | 是 |
| 对玩家可见 | 否 |
| 可附着于建筑 | 否 |
入手来源
铭文: 这是铭文:在升级和招募时提供(见 铭文)。升级几率:每个提供的槽 0.0455%,0.227% / 每次抽取 5 个槽;由 44 稀有 铭文均分。