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LadyBug Charge

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LadyBug Charge icon

LadyBug Charge

SKILL_LadyBugCharge · Active Physical Melee SingleHostile

Charges at a target 1 tile or more away, dealing physical damage equal to 100% of physical attack power and applying 1 stacks of Dizziness to the target for 5 seconds.

Effects & keywords

  • Dizziness (on enemy): Applies Stun for 2 seconds when 2 stacks accumulate. Stacks reset when Stun is applied.
    • Stun: Unable to act for a brief period.

Range in context

LadyBug Charge range and area shown on a dungeon room
91 physical damage / target
10s

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Ladybugany232283404454505
Ladybugany2155138173208
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no Energy, so their skills are gated by cooldown only (a monster skill that costs Energy never fires).
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.

How the math works

Charge to the target, deal Values[0] percent (100) of Physical Attack, apply the effect with Values[1] and Values[2], then, if the landing spot is taken, slide to a nearby free tile over 0.2 seconds and wait about 1 second.

When it runs: On cast, at the target.

What it applies to: The LadyBug monster's charge. Damage and effect numbers are unchanged from the previous build.

Things the tooltip does not tell you

  • When the landing spot is free the routine now ends right after the effect; the old end wait of about 1 second only runs after a separation move. Read from the code, not tested in game.

Read out of the game binary of build 25846389. SKILL_LadyBugCharge.<SkillRoutine>d__0.MoveNext@0x8F1910

Granted by

Numbers

Range3
Start delay0.2s
End delay0.2s
Cooldown10s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values100, 5, 1

Range and area

Range and area of LadyBug Charge

Blue caster; light blue range (3 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.