Deadly Fear
SKILL_DeadlyFear · Active Physical Ranged SingleHostile
Unleashes an intense killing aura, dealing 30% of Physical Attack Power as damage to the enemy unit and granting 1 Exposed Flaw and Slow for 5 seconds.
Effects & keywords
Exposed Flaw (on enemy): Cannot dodge attacks and critical hits are guaranteed for the remaining hits.
Slow (on enemy): -30% Movement Speed-30% Movement Speed
5
Damage
Shown for stock Kragas, Wooden Great Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 34 physical per target
= PAtk 112.2 x 30% x 1.023 crit
Versus benchmark
6.4% of Acid Slogel HP
Damage per energy 6.9 per energy (5 energy)
Damage per second 2.5 per second (from the 15 s cooldown)
Versus median 0.2x the median physical active per cast
The wording mentions 'enemy units' and a 'killing aura', but the skill data targets a single enemy (Default area, radius 0, single hostile): the damage and debuff apply to one target.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 5 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 15s |
| Energy cost | 5 |
| Durability cost | 2 (Primary) |
| Required equipment | Greatsword |
| Skill points to learn | 10 |
| Required level | 4 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 30, 5, 1 |
Range and area

Blue caster; light blue range (5 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
Prerequisites
Requires:
Slay
Tree position
Greatsword Skill Tree - Tier 2, column 1
