Summon: Bubble Toad
SKILL_SummonBubbleToad · Active Magic Ranged SingleHostile
Consumes the nearest 1 Bubblings to summon a Bubble Toad at the target location.
A single unit can summon up to 1 Bubble Toads at a time, and no more than 1 Bubble Toads can exist on the same map.
1
Damage
Shown for stock Mage recruit, Water Wooden Staff at level 5 (level cap). Pick your physical and magic units in the sidebar.
Summon Summons Bubble Toad: HP = your MAtk + 300 = 388, MAtk = half your MAtk + 50.7 = 95 (base PAtk 16.9, attack speed 0.3). Consumes 1 Bubbleling. Up to 1 on the field. Attacks with Tongue Thrust (100% magic, range 1)
The summon's own death burst and ally barrier read the summon's own Magic Attack (half of the summoner's plus its base), not the summoner's.
This spell's real output is mostly its summon's own attacks, computed at the summon's derived stats and shown separately from the cast (realized over the summon's lifetime, not on cast).
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Summoned unit
HP 388 · MAtk 95 · PAtk 16.9 · attack speed 0.3 · crit 5% · 1 on the field
Derived at the stock caster, level cap: MAtk = half the caster MAtk + 50.7, HP = the caster MAtk + 300.
Derived at the stock caster, level cap: MAtk = half the caster MAtk + 50.7, HP = the caster MAtk + 300.
Summon output, over the summon's lifetime (the cast itself deals no hit)
Tongue Thrust (range 1, Direction radius 2 area up to 2 targets) 97 magic expected per hit
This spell's real output is mostly its summon's own attacks, computed at the summon's derived stats and shown separately from the cast (realized over the summon's lifetime, not on cast).
How the math works
Read out of the game binary of build 25846389. Refactor.Combat.SkillRelated.SKILL_SummonBubbleToad.<SkillRoutine>d__0$$MoveNext@0x910814
Numbers
| Range | 4 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 20s |
| Energy cost | 1 |
| Durability cost | 2 (Primary) |
| Required equipment | Water Staff |
| Skill points to learn | 10 |
| Required level | 4 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 1, 1 |
Range and area

Blue caster; light blue range (4 tiles); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
Prerequisites
Requires:
Tidal Mark
Tree position
Water Magic Skill Tree - Tier 2, column 1
Linked creature
Consumes
Bubbleling x1 - spent to power this skill (spawn Bubblings with Summon Bubbling).
