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Battle Stomp

Battle Stomp icon

Battle Stomp

SKILL_BattleStomp · Active Physical Melee MultipleHostile

Stomps out forcefully, dealing 30% of Physical Attack Power as physical damage to all nearby enemies and applying Disturbance for 15 seconds and Dizziness of 1.

Effects & keywords

  • Disturbance (on enemy): -25% Hit Chance
  • Dizziness (on enemy): Applies Stun for 1 seconds when 2 stacks accumulate. Stacks reset when Stun is applied.
    • Stun: Unable to act for a brief period.

Range in context

Battle Stomp range and area shown on a dungeon room
1 target: 27 dmg (4.6/energy) | 3 targets: 82 dmg (13.7/energy)
6energy

Damage

Shown for stock Lowell, Wooden Club at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 27 physical per target
= PAtk 84.5 x 30% x 1.079 crit
Versus benchmark 5.1% of Acid Slogel HP
Damage per energy 4.6 per energy at 1 target, 13.7 at 3 targets (6 energy)
Damage per second 1 per second at 1 target, 3 at 3 targets (from the 30 s cooldown)
Area 9 cells (Square radius 1): up to 8 targets centered on the caster, 219 total if every cell is hit
Versus median 0.2x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range0
AreaSquare, radius 1
Start delay0.2s
End delay0.2s
Cooldown30s
Energy cost6
Durability cost2 (Primary)
Required equipmentBlunt
Skill points to learn8
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values30, 15, 1

Range and area

Range and area of Battle Stomp

Blue caster; light blue range (0 tiles); orange area hit (Square, radius 1). The range distance metric shown is approximate; the area shape is exact.

Prerequisites

Unlocks: Vile Insult

Tree position

Blunt Skill Tree - Tier 1, column 1