Poison
AFFECTER_Poison · None Negative Visible in game
Take defense-ignoring typeless damage equal to 1% of Max Health Total every 10 seconds. This effect cannot stack.
How the damage is calculated
Poison deals magic damage equal to 1% of the target's Max Health every second, ignoring defense. It cannot stack, and the amount depends on the target's Max Health, not on the caster's attack power. How long it lasts is set by the skill that applies it.
| Damage per second | 1% of the target's Max Health |
| Damage type | Magic, ignores defense |
| Stacking | Cannot stack |
| Scales with | Target Max Health (not the caster's attack power) |
| Tick interval | 1 second |
| Duration | Set by the skill that applies it |
Effects
1% of the target's Max Health as typeless damage every 10 seconds, ignoring defense. Cannot stack; scales with the target's Max Health, not the caster's attack power. Example: on a 500 HP target that is 5 damage every 10 seconds. Duration is set by the applying skill.
Raw values: 1
Properties
| Max stack | Stacks up to 100 |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Referenced by
Event choices: Fixed28 ChoiceF28100
Obtained from
How it is applied: Applied automatically by a game system.