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Basic Club Attack

Basic Club Attack icon

Basic Club Attack

SKILL_BasicClubAttack · Active Physical Melee SingleHostile Basic attack

Deals 100% of Physical Attack Power as physical damage to the target. Upon a critical hit, applies 1 Dizziness for 10 seconds.

Effects & keywords

  • Dizziness (on enemy): Applies Stun for 1 seconds when 2 stacks accumulate. Stacks reset when Stun is applied.
    • Stun: Unable to act for a brief period.

Range in context

Basic Club Attack range and area shown on a dungeon room
91 physical damage / target

Damage

Shown for stock Lowell, Wooden Club at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 91 physical per target
= PAtk 84.5 x 100% x 1.079 crit
Versus benchmark 16.9% of Acid Slogel HP
Damage per second 56.5 per second (at attack speed)
Versus median 0.6x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range1
Start delay0.8s
End delay0.2s
Cooldown0s
Energy cost0
Durability cost1 (Primary)
Skill points to learn0
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values100, 10, 1

Range and area

Range and area of Basic Club Attack

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.