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Stone Stomp

Stone Stomp icon

Stone Stomp

SKILL_StoneStomp · Active Physical Melee MultipleHostile Basic attack

Stomp forcefully, dealing 100% of Physical Attack Power as damage to the target and all nearby enemies adjacent to you. Inflicts 1 Dizziness for 5 seconds.

Effects & keywords

  • Dizziness (on enemy): Applies Stun for 1 seconds when 2 stacks accumulate. Stacks reset when Stun is applied.
    • Stun: Unable to act for a brief period.

Range in context

Stone Stomp range and area shown on a dungeon room
1 target: 91 dmg | 3 targets: 274 dmg

Damage to your units

Expected hit against stock Lowell at the level cap, per combat difficulty tier. The tier set in the menu bar is highlighted; pick a saved unit to use its own resistances.

MonsterWhereEasyNormalHardVery HardDevastation
Abyss Giant Stone GolemAbyss F102155138173208
Giant Stone GolemVeil Silence F51747116145175
Each number is the expected hit against the selected unit (stock Lowell at the level cap by default), after that unit's resistance and the tier's attack multiplier, and before hit chance, dodge and guard. Monsters have no energy cost - their skills are gated by cooldown only (energy is a player-unit resource).
Magic Saturation (optional campaign toggle) adds up to +100% by day 100; assumed additive with the tier multiplier, unverified in game.

Numbers

Range1
AreaSquare, radius 1
Start delay0.2s
End delay1s
Cooldown0s
Energy cost0
Skill points to learn5
Required level0
Basic attack skillyes
Delay scales with attack speedyes
Can target over wallsno
Raw values100, 5, 1

Range and area

Range and area of Stone Stomp

Blue caster; light blue range (1 tile); orange area hit (Square, radius 1). The range distance metric shown is approximate; the area shape is exact.