Shield Up
SKILL_ShieldUp · Active Self
Grants Fortification and Slow for 25 seconds. While this skill lasts, Guard Damage Reduction increases by 35%.
Effects & keywords
Fortification (on user): +35% Guard Chance+35% Guard Chance
Slow (on user): -30% Movement Speed-30% Movement Speed- Guard Damage Reduction Up: +35% per stack
Numbers
| Range | 0 |
| Start delay | 0s |
| End delay | 0s |
| Cooldown | 30s |
| Duration | 10s |
| Energy cost | 5 |
| Required equipment | Shield |
| Skill points to learn | 8 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 25, 35 |
Time spans in the description above (buff uptime, burn duration) are read from the skill's raw values and can differ from this Duration field, which is the skill's own separate duration timer.
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.
Skill animation
The skill's effect animation, extracted from the game sprites. Frame timing is approximate.
Prerequisites
Unlocks:
Guardian's Taunt
Tree position
Shield Skill Tree - Tier 1, column 2