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Bloodshot Inscription

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Bloodshot Inscription icon

Bloodshot Inscription

AFFECTER_BloodshotInscription · Inscription Rare

When a basic attack deals a critical hit, applies 5 Bleeding for 10 seconds.

Effects & keywords

  • Bleeding (on enemy): 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).

How the math works

A critical hit from a basic attack or a skill applies 5 stacks of Bleeding to the target for 10 seconds.

Where it lands: The Bleeding stacks land on the target of the critical hit.

When it runs: After a critical hit lands.

What it applies to: Any damage hit made by the wearer, basic attack or skill, and only on a critical result.

The in-game text says When a basic attack deals a critical hit; in the code, skill hits that crit also trigger it. The patch notes for this build say the same, and the code has no basic attack check.

Worked numbers

Critical hitsBleeding stacks applied
15
210
315
525
1050

Bleeding stacks applied, before the target's stack ceiling.

Rule of thumb: Each critical hit is 5 Bleeding stacks.

Things the tooltip does not tell you

  • The trigger is the resolved result on the hit's log, which means a critical that was actually processed, not merely a critical roll.
  • The code no longer checks which skill or effect made the hit. A hit published by an effect in the wearer's name, such as a Storm proc that crits, can also trigger it. This is read from the code and was not tested in game.
  • Behaviour against a target that took 0 damage from an immune result was not verified.

How it interacts with other effects

  • Critical chance drives the whole effect, so it scales with anything that raises it.
  • A skill that hits several targets can trigger it once for each target it crits.

Read out of the game binary of build 25846389. AFFECTER_BloodshotInscription.Passive_BloodshotInscription.OnDamage@0x95B710, AFFECTER_BloodshotInscription.Passive_BloodshotInscription.<Attack>d__3.MoveNext@0x95B92C

Effects

Critical hits, from basic attacks and skills, apply 5 stacks of Bleeding for 10 seconds.

Raw values: 5, 10

Properties

Max stackDoes not stack
PolarityNone
Has durationno
Absolute (can't be removed)yes
Exposed to playerno
Building attachableno

Referenced by

Recruit presets: Thomas CADIDATEPRESET_BRankBowLv5

Obtained from

Inscription: This is an inscription: offered at level-up and on recruitment (see Inscriptions). Level-up odds: 0.0455% per offered slot, 0.227% per roll of 5 slots; shared evenly by the 44 Rare inscriptions.