Soul Chain
AFFECTER_SoulChain · Individual Common
Once health reaches 35% or less, this effect activates and remains active even if health recovers. While active, it applies Fracture for 10 seconds to targets damaged by a skill when that skill ends.
Effects & keywords
Fracture (on enemy): -50 Magic Resistance-50 Magic Resistance
Effects
Once health reaches 35% or less, this effect activates and remains active even if health recovers. While active, it applies Fracture for 10 seconds to targets damaged by a skill when that skill ends.
Raw values: 35, 10
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | no |
| Building attachable | no |
Referenced by
Units (default trait):
Chain Knight Sentinel
Abyss Chain Knight Sentinel
Obtained from
Innate: A unit's innate trait. - carried by
Chain Knight Sentinel
Abyss Chain Knight Sentinel