Guard Damage Reduction
STATUS_GuardDamageReduction ยท Percent stat 1 decimal On: Player units + Other units + Items
The damage reduction ratio applied when a guard succeeds. It is capped at 80%.
Derived from talents
| Player unit base value | 50% |
| Non-player base value | 50% |
Not scaled by any major talent.
Modified by equipment (4)
| Item | Value | How |
|---|---|---|
| +10% โ +15% roll | random affix | |
| +10% โ +15% roll | random affix | |
| +5% โ +10% roll | random affix | |
| +5% โ +10% roll | random affix |
Modified by affecters (6)
Inscriptions (3)
Low-grade Guard Damage Reduction Inscription Common +10%Mid-grade Guard Damage Reduction Inscription Uncommon +20%High-grade Guard Damage Reduction Inscription Rare +30%
Backgrounds (1)
Peddler -10%
Buffs & debuffs (2)
Taking Guard Potion value set at runtimeShield Up value set at runtime per stack
Referenced by skills (1)
Shield Up Grants Fortification and Slow for 25 seconds. While this skill lasts, Guard Damage Reduction increases by 35%.