Damage Taken
STATUS_DamageTakenBonus · Percent stat 1 decimal On: Player units + Other units
A percentage modifier applied to all damage taken by the target. Positive values increase incoming damage, while negative values reduce it.
Modified by effects (15)
Individual traits (1)
Buffs & debuffs (14)
Modified by skills (8)
Player skills (2)
Monster skills (2)
Other skills (4)