Sword Counter
SKILL_SwordCounter · Active Physical Melee Self
Gains Fortification for 12 seconds and deals damage equal to 200% of Physical Attack Power to the attacker upon blocking a melee attack.
Effects & keywords
Fortification (on user): +35% Guard Chance+35% Guard Chance
7
Damage
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 182 physical per target
= PAtk 84.5 x 200% x 1.079 crit
Versus benchmark
33.8% of Acid Slogel HP
Damage per energy 26.1 per energy (7 energy)
Damage per second 6.6 per second (from the 30 s cooldown)
Versus median 1.2x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 0 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 30s |
| Duration | 12s |
| Energy cost | 7 |
| Durability cost | 2 (Primary) |
| Required equipment | Sword |
| Skill points to learn | 8 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 12, 200 |
Time spans in the description above (buff uptime, burn duration) are read from the skill's raw values and can differ from this Duration field, which is the skill's own separate duration timer.
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.
Prerequisites
Unlocks:
Pommel Strike
Tree position
Sword Skill Tree - Tier 1, column 3