DungeonSettlers.wiki

Sword Skill Tree

Sword Skill Tree overview

Sword has good balance for attack and defense compared to other weapons.

From backgrounds (27): City Guard, Poacher, Miner, Messenger, Undertaker, Deserter, Carpenter, Forest Keeper, Hunter, Porter, Wanderer, Thief, Butcher, Conscript, Snake Catcher, Gambler, Squire, Mercenary, Swamp Keeper, Scale Craftsman, Scout, Gardener, Beast Hunter, Carter, Night Watchman, Exiled Lord, Noble Adventurer

Basic attack: Basic Sword Attack - Requires a Sword.

basic weapon attack (mandatory root) ยท active ยท passive P - lines show unlock requirements ยท corner number = skill point cost

All Sword skills, in full (10)

Basic Sword Attack

SKILL_BasicSwordAttack · Active Physical SingleHostile Basic attack Mandatory root

Deals physical damage equal to 100% of Physical Attack Power to the target.

MandatoryRequires a SwordPositionRoot (before tier 1)

Numbers

Range1 tile
Cooldown0s
Energy cost0
Durability cost1 (Primary)

Range in context

Basic Sword Attack range and area shown on a dungeon room
DPS 52.3

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Vertical Slash

SKILL_VerticalSlash · Active Physical SingleHostile

Powerfully slashes the target, dealing physical damage equal to 300% of Physical Attack Power.

PositionTier 1, column 1Skill points8

Numbers

Range1 tile
Cooldown12s
Energy cost3
Durability cost2 (Primary)
Required equipmentSword

Range in context

Vertical Slash range and area shown on a dungeon room
DPE 88.7, DPS 24.1

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 266 physical per target
= PAtk 82.1 x 300% x 1.08 crit
Damage per energy 88.7 per energy (3 energy)
Damage per second 24.1 per second (from the 12 s cooldown)
Cost 2 weapon durability, 12 s cooldown
Versus median 1.9x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Charge Attack

SKILL_ChargeAttack · Active Physical SingleHostile

Charges toward the target and slashes with a sword, dealing physical damage equal to 180% of Physical Attack Power.
The damage increases by 30% of Physical Attack Power for each unit of distance charged.

PositionTier 1, column 2Skill points8

Numbers

Range5 tiles
Cooldown15s
Energy cost4
Durability cost2 (Primary)
Required equipmentSword

Range in context

Charge Attack range and area shown on a dungeon room
DPE 46.5, DPS 13.5

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 186 physical per target
= 160 physical + 27 physical
Damage per energy 46.5 per energy (4 energy)
Damage per second 13.5 per second (from the 15 s cooldown)
Cost 2 weapon durability, 15 s cooldown
Versus median 1.3x the median physical active per cast
Two damage parts (physical and magic) are each mitigated by the matching resistance.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Sword Counter

SKILL_SwordCounter · Active Physical Self

Gains Fortification for 12 seconds and deals damage equal to 100% of Physical Attack Power to the attacker upon blocking a melee attack.

PositionTier 1, column 3Skill points8

Numbers

Range0 tiles
Cooldown30s
Duration12s
Energy cost7
Durability cost2 (Primary)
Required equipmentSword

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 89 physical per target
= PAtk 82.1 x 100% x 1.08 crit
Damage per energy 12.7 per energy (7 energy)
Damage per second 3.2 per second (from the 30 s cooldown)
Cost 2 weapon durability, 30 s cooldown
Versus median 0.6x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Chain Slash

SKILL_ChainSlash · Active Physical SingleHostile

Deals physical damage equal to 100% of Physical Attack Power to the target 4 times.

PositionTier 2, column 1Skill points10Level4RequiresVertical Slash, Charge Attack

Numbers

Range1 tile
Cooldown12s
Energy cost3
Durability cost2 (Primary)
Required equipmentSword

Range in context

Chain Slash range and area shown on a dungeon room
DPE 118.2, DPS 32.1

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 355 physical per target
= PAtk 82.1 x 400% x 1.08 crit (4 hits of 89)
Damage per energy 118.2 per energy (3 energy)
Damage per second 32.1 per second (from the 12 s cooldown)
Cost 2 weapon durability, 12 s cooldown
Versus median 2.5x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Pommel Strike

SKILL_PommelStrike · Active Physical SingleHostile

Strikes the target with the pommel of the sword, dealing physical damage equal to 120% of Physical Attack Power and applying Stun for 1 seconds.

PositionTier 2, column 3Skill points10Level4RequiresCharge Attack, Sword Counter

Numbers

Range1 tile
Cooldown6s
Energy cost3
Durability cost2 (Primary)
Required equipmentSword

Range in context

Pommel Strike range and area shown on a dungeon room
DPE 35.5, DPS 19.3

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 106 physical per target
= PAtk 82.1 x 120% x 1.08 crit
Damage per energy 35.5 per energy (3 energy)
Damage per second 19.3 per second (from the 6 s cooldown)
Cost 2 weapon durability, 6 s cooldown
Versus median 0.8x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Sword Flow

SKILL_SwordFlow · Active Physical SingleHostile

Focuses the mind, gaining Rush and Fortification for 15 seconds.

PositionTier 3, column 2Skill points12Level7RequiresCharge Attack

Numbers

Range1 tile
Cooldown20s
Duration15s
Energy cost5
Durability cost2 (Primary)
Required equipmentSword

Range in context

Sword Flow range and area shown on a dungeon room

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Saber Gale

SKILL_SaberGale · Active Physical SingleHostile

Unleashes three sword waves forward, dealing 200% of Physical Attack Power as physical damage to all targets in a straight path.

PositionTier 4, column 1Skill points14Level10RequiresChain Slash, Sword Flow

Numbers

Range1 tile
Cooldown40s
Energy cost10
Durability cost2 (Primary)
Required equipmentSword

Range in context

Saber Gale range and area shown on a dungeon room
DPE 17.7, DPS 4.8

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Damage

Shown for stock Lowell, Wooden Sword at level 4 (level cap). Pick a saved unit in the sidebar to recompute for your build.
Expected per cast 177 physical per target
= PAtk 82.1 x 200% x 1.08 crit
Damage per energy 17.7 per energy (10 energy)
Damage per second 4.8 per second (from the 40 s cooldown)
Cost 2 weapon durability, 40 s cooldown
Versus median 1.2x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Duel Request

SKILL_DualRequest · Active Physical SingleHostile

Applies Taunt to the target for 30 seconds. Damage Dealt against the taunted target increases by 50%, and Damage Taken from other sources decreases by 30%.

PositionTier 4, column 2Skill points14Level10RequiresSword Flow

Numbers

Range1 tile
Cooldown20s
Duration30s
Energy cost5
Durability cost2 (Primary)
Required equipmentSword

Range in context

Duel Request range and area shown on a dungeon room

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

Sword Barrier

SKILL_SentinelCry · Active Physical SingleHostile

TBD

PositionTier 4, column 3Skill points14Level10RequiresSword Flow, Pommel Strike

Numbers

Range1 tile
Cooldown20s
Energy cost5
Durability cost2 (Primary)
Required equipmentSword

Range in context

Sword Barrier range and area shown on a dungeon room

The exact range and area on a real dungeon room. The caster is centered and a figure stands on the target tile. Click to enlarge.

+ Wishlist on Steam!