basic weapon attack (mandatory root) · active · passive P - lines show unlock requirements · top-right corner = energy cost per cast (skill-point cost shows on hover)
MandatoryRequires a SwordPositionRoot (before tier 1)
Numbers
Range
1 tile
Cooldown
0s
Energy cost
0
Durability cost
1 (Primary)
Range in context
91 physical damage / target
Damage
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast91 physical per target
= PAtk 84.5 x 100% x 1.079 crit
Versus benchmark16.9% of Acid Slogel HP
Damage per second56.5 per second (at attack speed)
Versus median 0.5x the median physical active per cast
Magic Saturation (optional campaign toggle) is capped at 100. Abyss casters on this page: Day 100 is health x2, both attacks x2, they deal x1.5. Combat difficulty percents add with saturation, then apply once.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast182 physical per target
= PAtk 84.5 x 200% x 1.079 crit (2 hits of 91)
Versus benchmark33.8% of Acid Slogel HP
Damage per energy91.2 per energy at 1 target, 273.5 at 3 targets (2 energy)
Damage per second24.6 per second at 1 target, 73.7 at 3 targets (from the 8 s cooldown)
Area 3 cells (ConeExceptMe radius 1): up to 3 targets, 547 total if every cell is hit
Versus median 1.1x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Vertical Slash
SKILL_VerticalSlash · ActivePhysicalSingleHostile
Powerfully slashes the target, dealing physical damage equal to 300% of Physical Attack Power.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast274 physical per target
= PAtk 84.5 x 300% x 1.079 crit
Versus benchmark50.7% of Acid Slogel HP
Damage per energy91.2 per energy (3 energy)
Damage per second24.6 per second (from the 12 s cooldown)
Versus median 1.6x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Charge Attack
SKILL_ChargeAttack · ActivePhysicalSingleHostile
Charges toward the target and slashes with a sword, dealing physical damage equal to 180% of Physical Attack Power. The damage increases by 40% of Physical Attack Power for each unit of distance charged.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast201 physical per target
= 164 physical + 36 physical
Versus benchmark37.1% of Acid Slogel HP
Damage per energy50.1 per energy (4 energy)
Damage per second14.4 per second (from the 15 s cooldown)
Versus median 1.2x the median physical active per cast
Two damage parts (physical and magic) are each mitigated by the matching resistance.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Sword Counter
SKILL_SwordCounter · ActivePhysicalSelf
Gains Fortification for 12 seconds and deals damage equal to 200% of Physical Attack Power to the attacker upon successfully guarding against a melee attack.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast182 physical per target
= PAtk 84.5 x 200% x 1.079 crit
Versus benchmark33.8% of Acid Slogel HP
Damage per energy45.6 per energy (4 energy)
Damage per second10.9 per second (from the 18 s cooldown)
Versus median 1.1x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast365 physical per target
= PAtk 84.5 x 400% x 1.079 crit (4 hits of 91)
Versus benchmark67.5% of Acid Slogel HP
Damage per energy121.6 per energy (3 energy)
Damage per second32.8 per second (from the 12 s cooldown)
Versus median 2.1x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Pommel Strike
SKILL_PommelStrike · ActivePhysicalSingleHostile
Strikes the target with the pommel of the sword, dealing physical damage equal to 120% of Physical Attack Power and applying Stun for 1 seconds.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast109 physical per target
= PAtk 84.5 x 120% x 1.079 crit
Versus benchmark20.3% of Acid Slogel HP
Damage per energy36.5 per energy (3 energy)
Damage per second19.7 per second (from the 6 s cooldown)
Versus median 0.6x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Sword Flow
SKILL_SwordFlow · ActivePhysicalSingleHostile
Focuses the mind, gaining Rush and Fortification for 15 seconds. This skill is planned for a future update.
Unleashes three sword waves forward, dealing physical damage equal to 200% of Physical Attack Power to all targets in a straight path. This skill is planned for a future update.
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast182 physical per target
= PAtk 84.5 x 200% x 1.079 crit
Versus benchmark33.8% of Acid Slogel HP
Damage per energy18.2 per energy at 1 target, 54.7 at 3 targets (10 energy)
Damage per second4.9 per second at 1 target, 14.7 at 3 targets (from the 40 s cooldown)
Versus median 1.1x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Duel Request
SKILL_DualRequest · ActivePhysicalSingleHostile
Applies Taunt to the target for 30 seconds. Damage Dealt against the taunted target increases by 50%, and Damage Taken received from other targets decreases by 30%. This skill is planned for a future update.