DungeonSettlers.wiki

Tide Skill Tree

Tide Skill Tree overview

Enhances water magic abilities.

From backgrounds (5): Mage, Wanderer, Thief, Philosopher, Gardener

basic weapon attack (mandatory root) ยท active ยท passive P - lines show unlock requirements ยท corner number = skill point cost

All Tide skills, in full (4)

Extra Bubble

SKILL_ExtraBubble · Passive Physical

When using a skill, there is a 4% chance that 1 additional bubbling will be summoned.

PositionTier 1, column 2Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0

Ebb And Flow

SKILL_EbbAndFlow · Passive Physical

When a unit or structure you summoned is destroyed, gain Cooldown Reduction for 10 seconds.

PositionTier 1, column 3Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0

Deep Water

SKILL_DeepWater · Passive Physical

Each time the number of units or structures you summon reaches 10/25/100/250/1000/2500, Max Energy increases by 7%.

PositionTier 2, column 2Skill points6Level4RequiresExtra Bubble

Numbers

Range1 tile
Cooldown0s
Energy cost0

Wave Cycle

SKILL_WaveCicle · Passive Physical

When you gain Barrier, Cooldown Reduction for all skills increases by 10%.

PositionTier 2, column 3Skill points6Level4RequiresEbb And Flow

Numbers

Range1 tile
Cooldown0s
Energy cost0
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