Fire Magic Skill Tree overview
Fire magic incinerates enemies with high damage.
From backgrounds (10): Poacher, Mage, Peddler, Gambler, Squire, Druid, Occultist, Beast Hunter, Prodigy, Cursed Child
Basic attack: Basic Magic Missile - Not needed if using Battlemage without a fire staff.
All Fire Magic skills, in full (6)
Basic Magic Missile
Deals 100% of Magic Attack Power as magic damage to the target.
Fire Cloak
Surround yourself with a cloak of flame, granting yourself a Barrier equal to 150% of Magic Attack Power for 10 seconds, dealing 30% of Magic Attack Power as magic damage per second to adjacent enemy units, and granting 1 Burning for 2 seconds.
Numbers
| Range | 5 tiles |
| Cooldown | 20s |
| Duration | 10s |
| Energy cost | 5 |
| Durability cost | 2 (Primary) |
| Required equipment | Fire Staff |
Range in context
Damage
Incinerate
Instantly burns the target, dealing 300% of Magic Attack Power as magic damage and additional damage equal to Burning stacks * 30% of Magic Attack Power, then resets the Burning stacks.
Numbers
| Range | 5 tiles |
| Cooldown | 12s |
| Energy cost | 4 |
| Durability cost | 2 (Primary) |
| Required equipment | Fire Staff |
Range in context
Damage
BlazingEcho
Deals 40% of Magic Attack Power as magic damage to the target unit and applies 2 Burning for 5 seconds.
Bounces up to 8 times to nearby enemy targets within 3 tiles, dealing the same damage.
Bounces prioritize targets with the lowest cumulative hits.
Numbers
| Range | 5 tiles |
| Cooldown | 15s |
| Energy cost | 4 |
| Durability cost | 2 (Primary) |
| Required equipment | Fire Staff |
Range in context
Damage
Become Fire
Ignite yourself, immediately gaining 1 stacks of Burning for 30 seconds. For 30 seconds, Magic Attack Power increases by current Burning stacks * 30%.
Numbers
| Range | 5 tiles |
| Cooldown | 15s |
| Duration | 10s |
| Energy cost | 5 |
| Durability cost | 2 (Primary) |
| Required equipment | Fire Staff |
Range in context
Damage
Explosion
Focus your mind and launch a flaming projectile that deals magic damage equal to 200% of Magic Attack Power to all units within range.
Damage increases by Burning stacks on the target * 10.
This attack can also damage allies.
Numbers
| Range | 6 tiles |
| Area | Manhattan, radius 2 |
| Cooldown | 30s |
| Energy cost | 7 |
| Durability cost | 2 (Primary) |
| Required equipment | Fire Staff |





