Damage Dealt
STATUS_DamageDealtBonus ยท Percent stat 1 decimal On: Player units + Other units
A percentage modifier applied to all damage dealt by the attacker. Higher values increase damage, including both physical and magical damage.
Modified by affecters (3)
Buffs & debuffs (3)
Referenced by skills (4)
Duel Request Applies Taunt to the target for 30 seconds. Damage Dealt against the taunted target increases by 50%, and Dโฆ
Blade Grinding Increases Damage Dealt of the next melee physical skill by 100% and its Hit Chance by 30%.
Cold Fury Increases Damage Dealt by 20% for 5 seconds upon defeating an enemy.
Giant Stone Golem Soul Whenever you take damage, Damage Dealt increases by 2% and Damage Taken decreases by 2%. Stacks up to 10 tiโฆ