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Warrior Skill Tree

Warrior Skill Tree overview

Enhances sword-based combat styles.

From backgrounds (18): City Guard, Poacher, Messenger, Deserter, Carpenter, Thief, Butcher, Conscript, Squire, Swamp Keeper, Chief Bodyguard, Scale Craftsman, Scout, Gardener, Beast Hunter, Carter, Exiled Lord, Noble Adventurer

basic weapon attack (mandatory root) · active · passive P - lines show unlock requirements · top-right corner = energy cost per cast (skill-point cost shows on hover)

All Warrior skills, in full (5)

Two-Hand Grip icon

Two-Hand Grip

SKILL_TwoHandGrip · Passive Physical

Increases Physical Attack Power by 35% when dealing damage to enemies without equipping a secondary weapon.

PositionTier 1, column 1Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0
Swordsman's Resolve icon

Swordsman's Resolve

SKILL_SwordmansResolve · Passive Physical

Increases Cooldown Reduction by 12.

PositionTier 1, column 3Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0
Flow Seeker icon

Flow Seeker

SKILL_FlowSeeker · Passive Physical

When using a single enemy target melee skill, inflict 1 Exposed Flaw on the target for 5 seconds.

PositionTier 2, column 1Skill points6Level4RequiresTwo-Hand Grip

Effects & keywords

  • Exposed Flaw (on units in the area): Cannot dodge attacks and critical hits are guaranteed for the remaining hits.

Numbers

Range1 tile
Cooldown0s
Energy cost0
Blade Spirit icon

Blade Spirit

SKILL_BladeSpirit · Passive Physical

When you deal melee physical critical damage to an enemy, you restore 1 Energy.

PositionTier 2, column 2Skill points6Level4RequiresSwordsman's Resolve

Effects & keywords

Numbers

Range1 tile
Cooldown0s
Energy cost0
Sharp Edge icon

Sharp Edge

SKILL_SharpEdge · Passive Physical

When using a skill, Physical Attack Power increases by 6% for 8 seconds. Can be stacked up to 6 times.

PositionTier 2, column 3Skill points6Level4RequiresSwordsman's Resolve

Numbers

Range1 tile
Cooldown0s
Energy cost0