All trees
Sword
Greatsword
Blunt
Bow
Fire Magic
Water Magic
Nature Magic
Shield
Spear
Warrior
Guardian
Fortress
Burst
Blitz
Execution
Berserker
Tide
Harmony
Stake
Burst Skill Tree overview
Enhances the explosive damage of fire magic.
From backgrounds (8):
Poacher,
Mage,
Peddler,
Hooligan,
Occultist,
Prodigy,
Cursed Child,
Tavern Runner
basic weapon attack (mandatory root) · active · passive P - lines show unlock requirements · top-right corner = energy cost per cast (skill-point cost shows on hover)
All Burst skills, in full (5)
PositionTier 1, column 1Skill points5
Effects & keywords
Burning: 3 magic damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second. Duration is set by the applying skill.
Numbers
| Range | 1 tile |
| Cooldown | 0s |
| Energy cost | 0 |
Last Cinder
SKILL_LastCinder · Passive Physical
Applies 1 stacks of Burning for 5 seconds to target when performing a basic attack while HP is below 50%.
PositionTier 1, column 3Skill points5
Effects & keywords
Burning (on enemy): 3 magic damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second. Duration is set by the applying skill.
Numbers
| Range | 1 tile |
| Cooldown | 0s |
| Energy cost | 0 |
Damage
Shown for stock Liana, Fire Wooden Staff at level 5 (level cap). Pick your physical and magic units in the sidebar.
Damage per second 9.6 per second sustained from Burning at this caster's attack speed (0.6/s)
Damage over time Applies 1 Burning = 3 damage/second (3/stack/s x 1 stacks) for 5 s = 15 total per application. It is flat (ignores resistance and attack power). Re-applied on each hit: at this caster's attack speed (0.6/s) about 3.2 stacks stay up, for ~9.6/s sustained.
The game calls Burning defense-ignoring in English and barrier-ignoring in Korean; raw numbers shown ignore the difference.
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Effects & keywords
Burning: 3 magic damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second. Duration is set by the applying skill.
Numbers
| Range | 1 tile |
| Cooldown | 0s |
| Energy cost | 0 |
Fire Battle Mage
SKILL_FireBattleMage · Passive Physical
Allows the use of active skills from the fire skill tree without equipping a fire staff.
Numbers
| Range | 1 tile |
| Cooldown | 0s |
| Energy cost | 0 |
Flame Of Life
SKILL_FlameOfLife · Passive Physical
When applying Burning to an enemy unit, the user recovers 4% of their current missing health.
Effects & keywords
Burning (on enemy): 3 magic damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second. Duration is set by the applying skill.
Numbers
| Range | 1 tile |
| Cooldown | 0s |
| Energy cost | 0 |