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Stake Skill Tree

Steam

Stake Skill Tree overview

Enhances spear based attacks.

From backgrounds (16): City Guard, Miner, Messenger, Hunter, Peddler, Wanderer, Hooligan, Thief, Snake Catcher, Chief Bodyguard, Scale Craftsman, Scout, Gardener, Beast Hunter, Night Watchman, Tavern Runner

basic weapon attack (mandatory root) · active · passive P - lines show unlock requirements · top-right corner = energy cost per cast (skill-point cost shows on hover)

All Stake skills, in full (4)

Reckless Assault icon

Reckless Assault

SKILL_RecklessAssault · Passive Physical

If you do not move from your position for 10 seconds during combat, damage dealt increases by 30% and damage taken increases by 10%. This effect resets when your position changes.

PositionTier 1, column 1Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0
Initiative icon

Initiative

SKILL_Initiative · Passive Physical

At the start of combat, attack speed increases by 35% for 15 seconds.

PositionTier 1, column 3Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0
Battle Cadence icon

Battle Cadence

SKILL_BattleCadence · Passive Physical

Every 3 basic attacks, deal additional physical damage to the target equal to 30% of physical attack power.

PositionTier 2, column 1Skill points6Level4RequiresReckless Assault

Numbers

Range1 tile
Cooldown0s
Energy cost0

Damage

Shown for stock Lowell, Wooden Spear at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 30 physical per target
= PAtk 91.5 x 30% x 1.079 crit
Versus benchmark 5.5% of Acid Slogel HP
Damage per second 18.4 per second (at attack speed)
Versus median 0.2x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Brace Stance icon

Brace Stance

SKILL_BraceStance · Passive Physical

Each time you deal damage to an enemy with a melee basic attack, attack speed increases by 4% for 5 seconds. This effect can stack up to 60%. The effect resets if position changes.

PositionTier 2, column 2Skill points6Level4RequiresReckless Assault, Initiative

Numbers

Range1 tile
Cooldown0s
Energy cost0