Chief Bodyguard
Chief Bodyguards are warriors who risk their lives to protect the chief.
Only the strongest Lizardmen are granted this role.
Effects
Recruit generation
| Talent | Min | Max |
| Strength | 30 | 50 |
| Constitution | 30 | 50 |
| Agility | -30 | -10 |
Biography
(unit name) devoted life to guarding the chief's side. Armed with strength and loyalty, there was readiness to lay down life and countless foes were faced. Yet the true aim was always to earn trust and safeguard the tribe.
As the chief's guard, (unit name) endured battle after battle, blocking enemy blades to shield the leader. Scars covered the body as payment, yet retreat never came. Loyalty became a shield the whole tribe could trust.
Serving as the chief's guard, (unit name) held unyielding vigil against threats to the tribe. Obedience to every command ensured the leader's safety, though deep inside lay a yearning to be more than a mere protector.
Shown on the profile of a settler with this background; (unit name) is replaced with the settler's own name. One variant is rolled per settler.
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | no |
| Building attachable | no |
| Races | |
| Appears on recruits from clan rank | 2 |
Obtained from
Innate: Innate to units with a specific background.