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Harmony Skill Tree

Harmony Skill Tree overview

Enhances the supporting ability of nature magic.

From backgrounds (7): Mage, Forest Keeper, Hunter, Gardener, Druid, Prodigy, Cursed Child

basic weapon attack (mandatory root) · active · passive P - lines show unlock requirements · top-right corner = energy cost per cast (skill-point cost shows on hover)

All Harmony skills, in full (5)

Inner Grove icon

Inner Grove

SKILL_InnerGrove · Passive Physical

All health recovery effects you receive are increased by 25%.

PositionTier 1, column 1Skill points5

Numbers

Range1 tile
Cooldown0s
Energy cost0
Life Burst icon

Life Burst

SKILL_LifeBurst · Passive Physical

When the Strange Seed is destroyed, it explodes, restoring Current Health equal to 200% of Magic Attack Power to all adjacent allied units and granting Cooldown Reduction for 10 seconds.

PositionTier 1, column 2Skill points5

Effects & keywords

Numbers

Range1 tile
Cooldown0s
Energy cost0

Damage

Shown for stock Perion, Nature Wooden Staff at level 5 (level cap). Pick your physical and magic units in the sidebar.
Heal Restores 196 health to an ally per cast (about 125.7/s at this cadence)
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Healing Touch icon

Healing Touch

SKILL_HealingTouch · Passive Physical

When equipped with a nature staff, the basic attack changes to Healing Touch.

PositionTier 1, column 3Skill points5

Effects & keywords

  • Healing Touch: Restores an ally unit's Current Health by 50% of Magic Attack Power.

Numbers

Range1 tile
Cooldown0s
Energy cost0
Life Cycle icon

Life Cycle

SKILL_LifeCycle · Passive Physical

When an enemy unit dies during combat, grants Health Boost equal to 1% of Magic Attack Power to all friendly units for 2 seconds.

PositionTier 2, column 2Skill points6Level4RequiresInner Grove, Life Burst

Effects & keywords

  • Health Boost (on units in the area): Restores 10 Current Health per stack every second.

Numbers

Range1 tile
Cooldown0s
Energy cost0

Damage

Shown for stock Perion, Nature Wooden Staff at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 1 magic per target
= MAtk 98.2 x 1% x 1.079 crit
Versus benchmark 0.2% of Acid Slogel HP
Damage per second 0.7 per second (at attack speed)
Versus median 0x the median magic active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Green Shade icon

Green Shade

SKILL_GreenShade · Passive Physical

Damage Taken decreases by 8% for each allied plant structure within 1 tile. (Applies up to a maximum of 40%)

PositionTier 2, column 3Skill points6Level4RequiresHealing Touch, Life Burst

Numbers

Range1 tile
Cooldown0s
Energy cost0