Druid
Druids share a deep bond with nature and draw upon its power.
When the wind falls silent and the trees pause to breathe, they already understand its meaning.
Effects
Recruit generation
| Talent | Min | Max |
| Strength | 10 | 30 |
| Will Power | 10 | 30 |
| Perception | 10 | 30 |
Biography
While dwelling in an ancient forest, (unit name) listened to the breath of trees where the wind had fallen still. When they laid a hand on damp soil, withered roots found strength again, and leaves stirring under moonlight showed them the way. But in places surrounded by stone and iron, the voice of the forest grew distant, and they found it hard to steady their heart.
Before calling on nature, (unit name) first waited for its will. They read unseen signs in the moment birds rose all at once and in the brief silence when the wind stopped, borrowing the forest's strength only when it was needed. As the years passed, they came to listen more deeply to the trembling of leaves than to the words of people.
As a druid, (unit name) lived deep in the forest, listening to the sound of the seasons changing. They felt water flowing beneath the roots and the faint presence of new shoots growing through the night, calling that power to their fingertips only when nature allowed it. But after entrusting themself to the rhythm of the forest for so long, they were often late to the quick words and promises of people.
Shown on the profile of a settler with this background; (unit name) is replaced with the settler's own name. One variant is rolled per settler.
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | no |
| Building attachable | no |
| Races | |
| Appears on recruits from clan rank | 2 |
Obtained from
Innate: Innate to units with a specific background.