Mood
STATUS_Mood · Flat stat 1 decimal On: Player units
Represents the current emotional state of a unit. You can check mood influencing factors via the 'Mood' tab in the 'Status' panel.
If Mood is below 0, Stress increases proportionally.
If Mood is above 0, Stress decreases proportionally.
Mood decreases due to negative conditions like hunger or extended dungeon stays, and increases through positive experiences like resting or eating good food.
Modified by effects (128)
Inscriptions (1)
Individual traits (8)
Buffs & debuffs (119)
Modified by skills (6)
Other skills (6)