Snake Catcher
Snake catchers hunt venomous serpents, risking their lives.
More terrifying than sharp fangs is the snake catcher's obsession to capture them.
Effects
Recruit generation
| Talent | Min | Max |
| Agility | 30 | 50 |
Biography
Bitten by a venomous serpent in youth, (unit name) trained the body to overcome fear. With each passing year the movements grew swifter, until a snake could be caught before it rose to strike. This skill made survival possible in the marsh.
(unit name) hunted serpents through the marsh, slipping into narrow gaps, tasting the air, and reading a serpent's movements with their fingertips. Their skill brought venom and hides back to the tribe, and hardship soon became part of everyday life.
As a snake catcher, (unit name) sensed serpents with sharpened instinct, pinning the neck in a single motion. Venom served for medicine and weapons, and the life never strayed from the swamp.
Shown on the profile of a settler with this background; (unit name) is replaced with the settler's own name. One variant is rolled per settler.
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | no |
| Building attachable | no |
| Races | |
| Appears on recruits from clan rank | 1 |
Referenced by
Recruit presets: Allachie CADIDATEPRESET_BasicLizardmanWarrior
Obtained from
Innate: Innate to units with a specific background.