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Battle Cadence

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Battle Cadence

SKILL_BattleCadence · Passive Physical Melee

Every 3 basic attacks, deal additional physical damage to the target equal to 30% of physical attack power.

Damage

Shown for stock Lowell, Wooden Spear at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 30 physical per target
= PAtk 91.5 x 30% x 1.079 crit
Versus benchmark 5.5% of Acid Slogel HP
Damage per second 18.4 per second (at attack speed)
Versus median 0.2x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range1
Start delay0.2s
End delay0.2s
Cooldown0s
Energy cost0
Skill points to learn6
Required level4
Basic attack skillno
Delay scales with attack speedyes
Can target over wallsno
Raw values3, 30

Prerequisites

Tree position

Stake Skill Tree - Tier 2, column 1