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던전 고갈

Steam

모든 던전 층은 고갈 카운터 from 5 (fully stocked) down to 0 (fully depleted). Repeatedly farming the same floor drains its counter. It recovers over time on a timer.

한눈에

고갈 범위층당 0(비어있음)에서 5(가득)
고갈된 던전 효과모든 항목 드롭율 50% 감소
범위 특이한 점하나의 고갈된 층은 -50% 페널티를 전체 지역에 적용합니다
회복 간격GAMESYSTEM_Campaign_DepletionTerm = 4'320 in-game minutes (3 in-game days) per stack
0에서 완전 회복5 스택 x 3일 = 게임 내 15일(~1배속에서 4.5 실시간 시간)
실용적인 팁Rotate floors and regions - never grind a single floor to 0

The Depleted Dungeon effect

층의 카운터가 0에 도달하면, 지역은 고갈된 던전 effect. The effect 모든 항목 드롭율을 50% 절단합니다.

Region-wide scope

Depletion is counted per floor. The drop penalty is applied at the 지역 레벨.

주의If even one floor bottoms out, the -50% penalty applies to every floor in that region until it recovers, even floors that are still full.

Recovery timer

Recovery runs on the campaign clock. GAMESYSTEM_Campaign_DepletionTerm sets the refill interval per depletion stack.

  • One stack: 4'320 in-game minutes, exactly 3 in-game days
  • A floor ground all the way down to 0: 5 stacks x 3 days = 게임 내 15일 to refill completely
  • At 1x speed: about 4.5 hours of real time

Floor rotation

Rotation is strictly better than waiting. Spreading runs across floors and regions keeps every counter above zero, so you never eat the -50% region penalty and never have to sit out a two-week recovery.

주의Grinding one favorite floor to the bottom is the single most expensive habit in the game.