Flame Of Life
SKILL_FlameOfLife · Passive Physical Melee
When applying Burning to an enemy unit, the user recovers 4% of their current missing health.
Effects & keywords
Burning (on enemy): 3 magic damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Magic Resistance still cuts it (x 100 / (100 + resistance)). On a Wet or Heavily Wet target each tick is x0.8.
Numbers
| Range | 1 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 0s |
| Energy cost | 0 |
| Skill points to learn | 6 |
| Required level | 4 |
| Basic attack skill | no |
| Delay scales with attack speed | yes |
| Can target over walls | no |
| Raw values | 4 |
Prerequisites
Requires:
Last Cinder
Tree position
Burst Skill Tree - Tier 2, column 3