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格洛特长老灵魂

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格洛特长老灵魂 图标

格洛特长老灵魂

AFFECTER_ElderGlothSoul · 灵魂 优秀

进行物理攻击时,伤害增加相当于重量5%的数值。

每个角色只能装备一个灵魂特质。
如果已经拥有灵魂,则会将其覆盖。

计算原理

Bonus = carried Weight x 5 x 0.01, which is 0.05 percentage points of Damage Dealt Bonus per point of Weight.

作用位置: The bonus is written into the Damage Dealt Bonus of that one hit. A hit is (fixed + self coefficient + target coefficient) x (1 + multiplier + Damage Dealt Bonus / 100 + typed damage bonus / 100 + target damage taken / 100) x hit result x 100 / (100 + resistance) x final multiplier. Elder Gloth Soul lands inside the additive bonus bracket, and that whole bracket is then multiplied by the critical multiplier, before defense is applied. It is the same mechanism as the Heavy Plumb inscription, without the melee check.

生效时机: 在命中计算之前,在效果调整攻击者属性的阶段。

作用对象: The gate is the skill row's damage type only: any basic attack or active skill whose damage type is physical, melee or ranged. 110 of the 253 skill rows are physical (96 melee, 9 ranged, 5 with no hit type). Magic skills get nothing, and neither does damage that a passive skill or an effect publishes.

演算数值

携带负重伤害加成普通命中暴击
00%150225
251.25%151.9227.8
502.5%153.8230.6
1005%157.5236.2
1507.5%161.2241.9
20010%165247.5

150 物理攻击力,系数 100% 的普通攻击,目标抗性为 0,暴击伤害加成为默认的 50%。

经验法则: Every 20 points of carried Weight is +1 percent damage.

工具提示不会告诉你的内容

  • Weight is the summed table weight of everything the unit carries, equipped gear included. A naked unit with an empty bag has Weight 0 and the Soul does nothing.
  • It reads current Weight, not the carrying limit, and the code applies no cap of its own.
  • It is recomputed on every hit from the Weight at that moment. It does not build up, has no duration and no cooldown.
  • The tooltip's '5% of Weight' is a percent damage bonus equal to 5 percent of the Weight number, not flat damage.

与其他效果的相互作用

  • It writes the same stat by the same route as the Heavy Plumb inscription. On a melee physical hit a unit with both gets 0.20 percentage points per point of Weight, added, not multiplied.
  • It shares the additive damage dealt bracket with Challenge, Death Throes, Crumble, Sinking and the Eye Ball and Giant Stone Golem Souls, so none of those multiply each other.

从 build 25846389 的游戏二进制读取。 AFFECTER_ElderGlothSoul.Passive_ElderGlothSoul.CheckDamageRoutine@0x97441C, AFFECTER_HeavyPlumbInscription.Passive_HeavyPlumb.HeavyPlumbAddStatus@0x965ED4, Refactor.Component.StatusComponent.ApplyInventoryWeight@0xDE19E8, Refactor.Combat.ExecutionProcess.DamageSimulator.CalculateValue@0x94B498

效果

进行物理攻击时,伤害增加相当于重量5%的数值。

每个角色只能装备一个灵魂特质。
如果已经拥有灵魂,则会将其覆盖。 Adds 0.05 percent damage per point of carried Weight to every physical hit, melee or ranged.

原始数值: 5

属性

最大层数不可叠加
极性无
有持续时间否
绝对(不可移除)是
对玩家可见否
可附着于建筑否

入手来源