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風暴銘文

Steam
風暴銘文 圖示

風暴銘文

AFFECTER_StormInscription · 銘文 傳奇

當基本攻擊造成暴擊時,會造成 30% 的傷害,作用於目標及其周圍 2 格內的敵方單位。傷害類型依基本攻擊的類型而定。此攻擊最多可命中 5 個敵方單位。

猛烈的風暴吞沒了敵人。

計算原理

The original target and every other hostile in a circle of radius 2 around the original target's position take a hit of 30 percent of the wearer's attack power. Physical attack power is used, except for a magic attack, which uses magic attack power. At most 5 units are hit.

作用位置: Each proc is its own execution built from a self coefficient on the attack power that matches the damage type of the triggering hit. Its attack type resolves to none, so the hit check short-circuits and the proc always lands, but it still rolls its own critical and can be guarded.

生效時機: 普通攻擊已經命中之後,且僅當該次為暴擊時。

作用物件: 僅普通攻擊,且僅在暴擊時。

演算數值

Matching attack power (physical, or magic for a magic attack)每個目標如果觸發暴擊5 個目標
501522.575
1003045150
1504567.5225
2006090300
30090135450

每個目標,在該目標自身抗性之前。

經驗法則: Every 10 points of the matching attack power is 3 damage to each victim in the circle.

工具提示不會告訴你的內容

  • The circle is centred on the original target's position, read from the map. If the critical hit kills the original target, the circle still forms there, the dead target is skipped, and up to 5 other enemies can be hit.
  • The original target is hit first and counts toward the cap of 5. Each other unit is hit at most once, and only if it is alive and hostile to the wearer.
  • If the wearer dies before a queued proc runs, that proc does nothing.

與其他效果的相互作用

  • Sinking does nothing for Storm. The proc is a fresh execution scaled off attack power, and Sinking's bonus is scoped to the execution that produced the base hit.

從 build 25846389 的遊戲二進位制讀取。 AFFECTER_StormInscription.Passive_StormInscription.OnDamage@0x95D2FC, AFFECTER_StormInscription.Passive_StormInscription.TryGetTriggerTarget@0x95D884, AFFECTER_StormInscription.Passive_StormInscription.CanAttack@0x95DAA4, AFFECTER_StormInscription.Passive_StormInscription.<Attack>d__5.MoveNext@0x95DD8C

效果

當基本攻擊造成暴擊時,會造成 30% 的傷害,作用於目標及其周圍 2 格內的敵方單位。傷害類型依基本攻擊的類型而定。此攻擊最多可命中 5 個敵方單位。 Critical basic attacks hit the target and other enemies within 2 tiles, up to 5 in total, for 30 percent of the matching attack power.

原始數值: 2, 30, 5

屬性

最大層數不可疊加
極性無
有持續時間否
絕對(不可移除)是
對玩家可見否
可附著於建築否

入手來源

銘文: 這是銘文:在升級和招募時提供(見 銘文)。升級機率:每個提供的槽 0.100%,0.499% / 每次抽取 5 個槽;由 3 傳奇 銘文均分。