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格洛斯長老靈魂

Steam
格洛斯長老靈魂 圖示

格洛斯長老靈魂

AFFECTER_ElderGlothSoul · 靈魂 罕見

進行物理攻擊時,傷害增加相當於重量5%的數值。

每個角色只能裝備一個靈魂特質。
如果已經擁有靈魂,則會將其覆蓋。

計算原理

Bonus = carried Weight x 5 x 0.01, which is 0.05 percentage points of Damage Dealt Bonus per point of Weight.

作用位置: The bonus is written into the Damage Dealt Bonus of that one hit. A hit is (fixed + self coefficient + target coefficient) x (1 + multiplier + Damage Dealt Bonus / 100 + typed damage bonus / 100 + target damage taken / 100) x hit result x 100 / (100 + resistance) x final multiplier. Elder Gloth Soul lands inside the additive bonus bracket, and that whole bracket is then multiplied by the critical multiplier, before defense is applied. It is the same mechanism as the Heavy Plumb inscription, without the melee check.

生效時機: 在命中計算之前,在效果調整攻擊者屬性的階段。

作用物件: The gate is the skill row's damage type only: any basic attack or active skill whose damage type is physical, melee or ranged. 110 of the 253 skill rows are physical (96 melee, 9 ranged, 5 with no hit type). Magic skills get nothing, and neither does damage that a passive skill or an effect publishes.

演算數值

攜帶負重傷害加成普通命中暴擊
00%150225
251.25%151.9227.8
502.5%153.8230.6
1005%157.5236.2
1507.5%161.2241.9
20010%165247.5

150 物理攻擊力,係數 100% 的普通攻擊,目標抗性為 0,暴擊傷害加成為預設的 50%。

經驗法則: Every 20 points of carried Weight is +1 percent damage.

工具提示不會告訴你的內容

  • Weight is the summed table weight of everything the unit carries, equipped gear included. A naked unit with an empty bag has Weight 0 and the Soul does nothing.
  • It reads current Weight, not the carrying limit, and the code applies no cap of its own.
  • It is recomputed on every hit from the Weight at that moment. It does not build up, has no duration and no cooldown.
  • The tooltip's '5% of Weight' is a percent damage bonus equal to 5 percent of the Weight number, not flat damage.

與其他效果的相互作用

  • It writes the same stat by the same route as the Heavy Plumb inscription. On a melee physical hit a unit with both gets 0.20 percentage points per point of Weight, added, not multiplied.
  • It shares the additive damage dealt bracket with Challenge, Death Throes, Crumble, Sinking and the Eye Ball and Giant Stone Golem Souls, so none of those multiply each other.

從 build 25846389 的遊戲二進位制讀取。 AFFECTER_ElderGlothSoul.Passive_ElderGlothSoul.CheckDamageRoutine@0x97441C, AFFECTER_HeavyPlumbInscription.Passive_HeavyPlumb.HeavyPlumbAddStatus@0x965ED4, Refactor.Component.StatusComponent.ApplyInventoryWeight@0xDE19E8, Refactor.Combat.ExecutionProcess.DamageSimulator.CalculateValue@0x94B498

效果

進行物理攻擊時,傷害增加相當於重量5%的數值。

每個角色只能裝備一個靈魂特質。
如果已經擁有靈魂,則會將其覆蓋。 Adds 0.05 percent damage per point of carried Weight to every physical hit, melee or ranged.

原始數值: 5

屬性

最大層數不可疊加
極性無
有持續時間否
絕對(不可移除)是
對玩家可見否
可附著於建築否

入手來源