Bloody Scratch
SKILL_PlayerBloodyScratch · Active Physical Melee SingleHostile
Inflicts physical damage equal to 80% of Physical Attack Power twice on the target, and applies Slow for 6 seconds and 3 Bleeding.
Effects & keywords
Slow (on enemy): -30% Movement Speed-30% Movement Speed
Bleeding (on enemy): 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).
16s
Damage
Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 146 physical per target
= PAtk 84.5 x 160% x 1.079 crit (2 hits of 73)
Versus benchmark
27% of Acid Slogel HP
Damage per second 9.8 per second (from the 16 s cooldown)
Damage over time Applies 3 Bleeding = 15 damage/second (5/stack/s x 3 stacks) for 6 s = 90 total per application, before resistance. It is flat (attack power does not change it). It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)). Re-applied on each hit: at this caster's attack speed (0.6/s) about 11.2 stacks stay up, for ~55.8/s sustained.
Versus median 0.8x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.
Numbers
| Range | 1 |
| Start delay | 0.2s |
| End delay | 0.2s |
| Cooldown | 16s |
| Energy cost | 0 |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 80, 6, 3 |
Range and area

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.
