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Bloody Scratch

Bloody Scratch icon

Bloody Scratch

SKILL_PlayerBloodyScratch · Active Physical Melee SingleHostile

Inflicts physical damage equal to 80% of Physical Attack Power twice on the target, and applies Slow for 6 seconds and 3 Bleeding.

Effects & keywords

  • Slow (on enemy): -30% Movement Speed
  • Bleeding (on enemy): 5 physical damage per stack, every second, ignoring defense and shields (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second. Duration is set by the applying skill.

Range in context

Bloody Scratch range and area shown on a dungeon room
146 physical damage / target
16s

Damage

Shown for stock Lowell, Wooden Sword at level 5 (level cap). Pick your physical and magic units in the sidebar.
Expected per cast 146 physical per target
= PAtk 84.5 x 160% x 1.079 crit (2 hits of 73)
Versus benchmark 27% of Acid Slogel HP
Damage per second 9.9 per second (from the 16 s cooldown)
Damage over time Applies 3 Bleeding = 15 damage/second (5/stack/s x 3 stacks) for 6 s = 90 total per application. It is flat (ignores resistance and attack power). Re-applied on each hit: at this caster's attack speed (0.6/s) about 11.2 stacks stay up, for ~55.8/s sustained.
Versus median 1x the median physical active per cast
Numbers are before target resistance (damage x 100 / (100 + R); most monsters have 0, armored ones up to 60 for a 37.5% cut) and before hit chance, dodge and guard. Combat difficulty does not change your own damage.

Numbers

Range1
Start delay0.2s
End delay0.2s
Cooldown16s
Energy cost0
Skill points to learn0
Required level0
Basic attack skillno
Delay scales with attack speedno
Can target over wallsno
Raw values80, 6, 3

Range and area

Range and area of Bloody Scratch

Blue caster; light blue range (1 tile); orange area hit (single target). The range distance metric shown is approximate; the area shape is exact.