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Bleed Immunity

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Bleed Immunity icon

Bleed Immunity

AFFECTER_BleedImmune · None Positive Visible in game

Grants immunity to damage dealt by Bleeding.

Effects & keywords

  • Bleeding: 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).

Effects

Grants immunity to damage dealt by Bleeding.

Categories:

BleedingImmune

Properties

Max stackDoes not stack
PolarityPositive
Has durationno
Absolute (can't be removed)no
Exposed to playeryes
Building attachableno

Obtained from

Granted by another effect: While active: Bleed Immunity (Trait)